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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8062254" data-attributes="member: 6871653"><p>Right!</p><p></p><p>Even after the dice hit the table, even if the fighter deal 30% more damage with its weapons that the wizard who only got 2 enemies with its fireball, the highlight of the fight will still be the big flashy spell, no matter was the actual end result. </p><p></p><p>I'd like it if the players and the DM had the same face at the table when a fighter uses X feature that when a sorcerer opens the fight with a fireball. Na saying they should have the same numerical result, but the cool factor should be on par. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8062254, member: 6871653"] Right! Even after the dice hit the table, even if the fighter deal 30% more damage with its weapons that the wizard who only got 2 enemies with its fireball, the highlight of the fight will still be the big flashy spell, no matter was the actual end result. I'd like it if the players and the DM had the same face at the table when a fighter uses X feature that when a sorcerer opens the fight with a fireball. Na saying they should have the same numerical result, but the cool factor should be on par. :P [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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