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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Laurefindel" data-source="post: 8062751" data-attributes="member: 67296"><p>My issue with high-level fighter vs high-level wizard isn’t so much that wizards can cast <em>wish</em> and fighters cannot. It’s that wizards can cast wish every day, at any time, without sacrifice, and more importantly, without help.</p><p></p><p>Everything above level 10 starts to become pretty gonzo, but some classes get more gonzo than others. I’d be ok to give the fighter (and martials in general) more gonzo past a certain point, mostly because I know I’m not going to be interested to play past that point. If A5E is going to grab my attention, it’s by making tiers of play explicit enough that I can tell my players from the start that we are not going to play past tier 2, and not make them feel like like I’m only offering them <em>half the game</em>. I wished D&D tiers of play were more contained.</p><p></p><p>im not even against a one-in-a-lifetime wish spell in a tier 2 play, but I wished I had a way clear and fair way to bonify tier 2 play with elements from the full range of the game other than levelling up.</p><p></p><p>Heracles is a superior human for sure. He can be made in D&D as high level, but he can also just be from a superior « race » (being half god and all) and deck-up to the wazzoo with magic items and divine blessings.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8062751, member: 67296"] My issue with high-level fighter vs high-level wizard isn’t so much that wizards can cast [I]wish[/I] and fighters cannot. It’s that wizards can cast wish every day, at any time, without sacrifice, and more importantly, without help. Everything above level 10 starts to become pretty gonzo, but some classes get more gonzo than others. I’d be ok to give the fighter (and martials in general) more gonzo past a certain point, mostly because I know I’m not going to be interested to play past that point. If A5E is going to grab my attention, it’s by making tiers of play explicit enough that I can tell my players from the start that we are not going to play past tier 2, and not make them feel like like I’m only offering them [I]half the game[/I]. I wished D&D tiers of play were more contained. im not even against a one-in-a-lifetime wish spell in a tier 2 play, but I wished I had a way clear and fair way to bonify tier 2 play with elements from the full range of the game other than levelling up. Heracles is a superior human for sure. He can be made in D&D as high level, but he can also just be from a superior « race » (being half god and all) and deck-up to the wazzoo with magic items and divine blessings. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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