Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheSword" data-source="post: 8064597" data-attributes="member: 6879661"><p>It’s a fair point. I think spells on levelling for wizards is necessary in a world with sorcerers, warlocks, clerics and Druid’s. Otherwise it would create a massive imbalance and undermine the wizard class. It would also cramp the players style to have the DM picking which spells they know and which they don’t. Not having it also requires the DM to put a magical infrastructure in place of spell books and libraries which might not fit. We managed without spells on level up for a long time but I think it’s an exception worth making.</p><p></p><p>I don’t feel like this is the same as finding a magic sword, being made ruler of a keep, or gaining followers. All of which any character should be able to do with time, patience, role playing or luck.</p><p></p><p>This idea crystallized for me when playing</p><p>Adventures in Middle Earth. There is one subclass who’s ability is to convince an enemy to parley with you. The suggestion that you should make a subclasses main ability something that any reasonable DM would allow was extremely frustrating. There were other similar abilities for instance spy on an enemy for 10 rounds to learn a weakness. These things should not require a class ability!</p><p></p><p>It’s one of the reasons I’m glad the alternate class feature ranger isn’t about collecting food in the forest!</p></blockquote><p></p>
[QUOTE="TheSword, post: 8064597, member: 6879661"] It’s a fair point. I think spells on levelling for wizards is necessary in a world with sorcerers, warlocks, clerics and Druid’s. Otherwise it would create a massive imbalance and undermine the wizard class. It would also cramp the players style to have the DM picking which spells they know and which they don’t. Not having it also requires the DM to put a magical infrastructure in place of spell books and libraries which might not fit. We managed without spells on level up for a long time but I think it’s an exception worth making. I don’t feel like this is the same as finding a magic sword, being made ruler of a keep, or gaining followers. All of which any character should be able to do with time, patience, role playing or luck. This idea crystallized for me when playing Adventures in Middle Earth. There is one subclass who’s ability is to convince an enemy to parley with you. The suggestion that you should make a subclasses main ability something that any reasonable DM would allow was extremely frustrating. There were other similar abilities for instance spy on an enemy for 10 rounds to learn a weakness. These things should not require a class ability! It’s one of the reasons I’m glad the alternate class feature ranger isn’t about collecting food in the forest! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
Top