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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Chaosmancer" data-source="post: 8066743" data-attributes="member: 6801228"><p>So are like, half of all mythological figures. if we take every single "has god-blood in their lineage" individual out, we are probably left with very slim pickings.</p><p></p><p></p><p></p><p></p><p>All excellent, though I think One Punch man is a bad example, because he is specifically designed to be far more powerful than anything ever.</p><p></p><p></p><p></p><p>Part of that is simplicity. Having different weapons react to different skins in different ways is just slathering complexity onto something most people would rather keep simple.</p><p></p><p></p><p></p><p>Sort of agree, from a different perspective</p><p></p><p>Why is the fighter who killed a dozen men in the civil war getting the barony instead of the Ranger who led the King's Army through the forest in a surprise flanking maneuver that won the day? Or the Bard whose inspiring speech rallied the King's forces to hold the line? Or the Cleric whose godly magic cured the King of the poisons threatening his life? Or the Wizard whose magic revealed that the Duke of CR was really a traitor to the crown and leading the rebellion? </p><p></p><p></p><p>Maybe this isn't your point, specifically, but this is why I find the "fighters will inevitably become landed nobles with armies" to be missing the point of the fiction. Anyone could be granted that land and those servants. Don't make it reliant on class. Make it a seperate sub-system, maybe have special perks where a Cleric can found a church instead of raising a barony, but don't make it part of every single level 12 fighter.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8066743, member: 6801228"] So are like, half of all mythological figures. if we take every single "has god-blood in their lineage" individual out, we are probably left with very slim pickings. All excellent, though I think One Punch man is a bad example, because he is specifically designed to be far more powerful than anything ever. Part of that is simplicity. Having different weapons react to different skins in different ways is just slathering complexity onto something most people would rather keep simple. Sort of agree, from a different perspective Why is the fighter who killed a dozen men in the civil war getting the barony instead of the Ranger who led the King's Army through the forest in a surprise flanking maneuver that won the day? Or the Bard whose inspiring speech rallied the King's forces to hold the line? Or the Cleric whose godly magic cured the King of the poisons threatening his life? Or the Wizard whose magic revealed that the Duke of CR was really a traitor to the crown and leading the rebellion? Maybe this isn't your point, specifically, but this is why I find the "fighters will inevitably become landed nobles with armies" to be missing the point of the fiction. Anyone could be granted that land and those servants. Don't make it reliant on class. Make it a seperate sub-system, maybe have special perks where a Cleric can found a church instead of raising a barony, but don't make it part of every single level 12 fighter. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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