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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Chaosmancer" data-source="post: 8067644" data-attributes="member: 6801228"><p>I would note that there is a big difference between what you propose and the Temple of the Gods spell. </p><p></p><p>People. </p><p></p><p>Temple of the Gods doesn't summon a congregation from thin air, it just creates the building. </p><p></p><p>And, I just have a problem with earning NPCs as a class feature. It feels weird. We don't even use the retainers and such for nobility, because having three extra NPCs following the party into danger doesn't make sense. And the fighter suddenly gains the loyalty of 10 to 20 people we have never met and interacted with? And there is likely no conflict the fighter was in that the rest of the party wasn't, so they would have heard of the group, not the fighter as a lone wolf. </p><p></p><p>Which then makes this a group resource, not a class resource, or the other players might feel slighted because the fighter is suddenly so cool people will beg to follow him, but they've been doing the exact same things, and been just as important, but they don't have anyone clamoring to follow them. </p><p></p><p>I just don't see this as a solution to the problem.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8067644, member: 6801228"] I would note that there is a big difference between what you propose and the Temple of the Gods spell. People. Temple of the Gods doesn't summon a congregation from thin air, it just creates the building. And, I just have a problem with earning NPCs as a class feature. It feels weird. We don't even use the retainers and such for nobility, because having three extra NPCs following the party into danger doesn't make sense. And the fighter suddenly gains the loyalty of 10 to 20 people we have never met and interacted with? And there is likely no conflict the fighter was in that the rest of the party wasn't, so they would have heard of the group, not the fighter as a lone wolf. Which then makes this a group resource, not a class resource, or the other players might feel slighted because the fighter is suddenly so cool people will beg to follow him, but they've been doing the exact same things, and been just as important, but they don't have anyone clamoring to follow them. I just don't see this as a solution to the problem. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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