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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Chaosmancer" data-source="post: 8067954" data-attributes="member: 6801228"><p>Why did you allow a cleric in the setting in the first place then? Barovia I think is a grey area (there are divine powers there, just small) but Darksun starts with "the gods are dead" so you can't have a cleric to begin with. </p><p></p><p>And, even if you don't accept that, removing a single spell from the cleric spell list is not like removing an entire class feature.</p><p></p><p></p><p></p><p></p><p>Which works for them (sort of) for various reasons. </p><p></p><p>The Battlesmith made their companion. The Chain Lock or wizard (or anyone with find familiar) cast a spell to summon a being, the beastmaster exists. </p><p></p><p>But none of them are a trained humanoid who has a full personality and just randomly heard of your fighter and decided he or she is the best thing since sliced bread. That is the part that bothers me. Who is this initiate? Why do they suddenly appear and insist on risking their life next to you?</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Wait, what? </p><p></p><p>A groom or a majordomo? Messengers? Are they working for free because that sounds like something you pay for. </p><p></p><p>I also wonder why someone who has nearly 60 hp, three healing potions, a reaction ability to grant disadvantage, and an attack that does an average of 10 damage would be worried about going into an "obviously dangerous location like a dungeon." This companion is stronger than most third level characters. Might even give a 5th level a run for their money.</p><p></p><p>Edit: Ah, I missed it while skimming. You get a few people who are free labor for the rest of their lives, and then one guy willing to die for you.</p><p></p><p></p><p></p><p></p><p></p><p>I honestly would say not really. </p><p></p><p>I mean, sure, I often ask my familiar to scout ahead, and I have put her in many dangerous situations. I have always thanked her profusely and offered her many rewards for service above and beyond the neccessary (she is a sprite for my Feylock) and actively feel indebted to her for her assistance in all matters. </p><p></p><p>I have only once seen someone try and use a familiar as bait, very early on, and that was when they learned that dire wolves have a 50 ft movement speed and cats have a 30 ft speed.</p><p></p><p></p><p></p><p></p><p>Nit pick, 10 gp and an hour and 10 minutes. </p><p></p><p>I do like the idea of giving some temp hp. That has some cool applications.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8067954, member: 6801228"] Why did you allow a cleric in the setting in the first place then? Barovia I think is a grey area (there are divine powers there, just small) but Darksun starts with "the gods are dead" so you can't have a cleric to begin with. And, even if you don't accept that, removing a single spell from the cleric spell list is not like removing an entire class feature. Which works for them (sort of) for various reasons. The Battlesmith made their companion. The Chain Lock or wizard (or anyone with find familiar) cast a spell to summon a being, the beastmaster exists. But none of them are a trained humanoid who has a full personality and just randomly heard of your fighter and decided he or she is the best thing since sliced bread. That is the part that bothers me. Who is this initiate? Why do they suddenly appear and insist on risking their life next to you? Wait, what? A groom or a majordomo? Messengers? Are they working for free because that sounds like something you pay for. I also wonder why someone who has nearly 60 hp, three healing potions, a reaction ability to grant disadvantage, and an attack that does an average of 10 damage would be worried about going into an "obviously dangerous location like a dungeon." This companion is stronger than most third level characters. Might even give a 5th level a run for their money. Edit: Ah, I missed it while skimming. You get a few people who are free labor for the rest of their lives, and then one guy willing to die for you. I honestly would say not really. I mean, sure, I often ask my familiar to scout ahead, and I have put her in many dangerous situations. I have always thanked her profusely and offered her many rewards for service above and beyond the neccessary (she is a sprite for my Feylock) and actively feel indebted to her for her assistance in all matters. I have only once seen someone try and use a familiar as bait, very early on, and that was when they learned that dire wolves have a 50 ft movement speed and cats have a 30 ft speed. Nit pick, 10 gp and an hour and 10 minutes. I do like the idea of giving some temp hp. That has some cool applications. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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