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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8067975" data-attributes="member: 6871653"><p>The example of Barovia wasnt mine. It was just to point out that there will always be features that clash with the setting themes and that Dm who are not ok with those features stretching the thematics or the common sense of their setting can (and must) revise those feature to fit their setting by discuss</p><p></p><p></p><p></p><p>That's feature from an existing background, yes. They do work for free.</p><p></p><p></p><p></p><p>Yup, its exactly a rewrite of the Noble (knight) background's feature and the Battlesmith level 3 feature: Steel Defender. So I guess that if a 1/2 spellcaster with 2 attacks using the same stat as its spellcasting feature can have those at 3rd level, a level 15+ fighter with them should be too much. </p><p></p><p>I get that the fact that they spawn from nowhere is irritating, but since the artificer can craft a robot from nothing in 8 hours in the middle of a dungeon and a ranger can find and tame a wolf in 8 hours in any environment, I guess having the 15+ level fighter having to spend 8 hour in a specific location to gain 3 useless mooks and a pet-man can probably find some in-setting justification for them.</p><p>___________________________________________________________________________________________________________________________________________</p><p></p><p>Anyway. I'll end this conversation here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> It goes for you too [USER=93670]@tetrasodium[/USER] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I was just explaining HOW it COULD BE done. I'm not too hot on stronghold/retainers built-in the fighter myself: one of A5E new features will probably be a warlord class that can interact better with those (and mass combat?) than any fighter. </p><p></p><p>I'd rather polish the fighter in its role as the king of combat, and add a few Exploration features, like I did in my Advanced Fighter thread: bonus against forced march and extreme temperature related exhaustion, equipment enhancing bonus, tool bonus etc.</p><p></p><p>Let's move past that particular topic, shall we?</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8067975, member: 6871653"] The example of Barovia wasnt mine. It was just to point out that there will always be features that clash with the setting themes and that Dm who are not ok with those features stretching the thematics or the common sense of their setting can (and must) revise those feature to fit their setting by discuss That's feature from an existing background, yes. They do work for free. Yup, its exactly a rewrite of the Noble (knight) background's feature and the Battlesmith level 3 feature: Steel Defender. So I guess that if a 1/2 spellcaster with 2 attacks using the same stat as its spellcasting feature can have those at 3rd level, a level 15+ fighter with them should be too much. I get that the fact that they spawn from nowhere is irritating, but since the artificer can craft a robot from nothing in 8 hours in the middle of a dungeon and a ranger can find and tame a wolf in 8 hours in any environment, I guess having the 15+ level fighter having to spend 8 hour in a specific location to gain 3 useless mooks and a pet-man can probably find some in-setting justification for them. ___________________________________________________________________________________________________________________________________________ Anyway. I'll end this conversation here :P It goes for you too [USER=93670]@tetrasodium[/USER] ;) I was just explaining HOW it COULD BE done. I'm not too hot on stronghold/retainers built-in the fighter myself: one of A5E new features will probably be a warlord class that can interact better with those (and mass combat?) than any fighter. I'd rather polish the fighter in its role as the king of combat, and add a few Exploration features, like I did in my Advanced Fighter thread: bonus against forced march and extreme temperature related exhaustion, equipment enhancing bonus, tool bonus etc. Let's move past that particular topic, shall we? [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What is the vision of the high level fighter?
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