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*Dungeons & Dragons
What is the worst piece of DM advice people give that you see commonly spread?
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<blockquote data-quote="Lanefan" data-source="post: 9009511" data-attributes="member: 29398"><p>As we know physics at the moment, yes.</p><p></p><p>But maybe we don't know everything yet.</p><p></p><p>Or maybe it was never really a triangle to begin with, we just thought it was 'cause we can only see and-or measure three sides.</p><p></p><p>I came up with a setting-design explanation not only for this magic-as-physics-force system but for why it doesn't work here in our world, to allow for (ideally) a near-seamless integration. I can bore you with it if you really want me to, but no worries if you're not keen.</p><p></p><p>No. You're way over my head with that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Makes sense.</p><p></p><p>That's the problem with infinity...there's always that not-quite-zero chance of something odd happening, even if we never see it and never will.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9009511, member: 29398"] As we know physics at the moment, yes. But maybe we don't know everything yet. Or maybe it was never really a triangle to begin with, we just thought it was 'cause we can only see and-or measure three sides. I came up with a setting-design explanation not only for this magic-as-physics-force system but for why it doesn't work here in our world, to allow for (ideally) a near-seamless integration. I can bore you with it if you really want me to, but no worries if you're not keen. No. You're way over my head with that. :) Makes sense. That's the problem with infinity...there's always that not-quite-zero chance of something odd happening, even if we never see it and never will. [/QUOTE]
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Community
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*Dungeons & Dragons
What is the worst piece of DM advice people give that you see commonly spread?
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