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General Tabletop Discussion
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What is the worst piece of DM advice people give that you see commonly spread?
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<blockquote data-quote="Oofta" data-source="post: 9009786" data-attributes="member: 6801845"><p>The math and theories don't <em>prescribe</em> anything. Theories don't <em>make things happen</em> they are our best guess (backed up by experimental proof) of <em>why thing happen. </em></p><p></p><p>The world doesn't care how we simulate it, even if our simulations are fairly accurate. We have a pretty good understanding of the way things work at the level we interact with. Quantum level? Not so much. High level interactions of galaxies? Also a little fuzzy with numbers we just plug in, things we invent like dark matter, that may or may not "exist" but we need them so that our observations make sense. Our understanding of gravity at the galactic scale may just be wrong.</p><p></p><p>Would those theories be modified in a world where magic and supernatural exist? Of course. It's no more relevant to the game than the theory of atoms that describe why I can sit on this chair. All I care about is that the game simulates that reality close enough, <em>realistically</em> enough that my totally made up imaginary universe makes sense and is consistent.</p><p></p><p>Of course this is all talk about imaginary world that only exist in our minds. Just explaining why I don't have a problem viewing the D&D world as reality + magic and supernatural. People are going to picture it in their minds that way anyway because that's how the mind works.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9009786, member: 6801845"] The math and theories don't [I]prescribe[/I] anything. Theories don't [I]make things happen[/I] they are our best guess (backed up by experimental proof) of [I]why thing happen. [/I] The world doesn't care how we simulate it, even if our simulations are fairly accurate. We have a pretty good understanding of the way things work at the level we interact with. Quantum level? Not so much. High level interactions of galaxies? Also a little fuzzy with numbers we just plug in, things we invent like dark matter, that may or may not "exist" but we need them so that our observations make sense. Our understanding of gravity at the galactic scale may just be wrong. Would those theories be modified in a world where magic and supernatural exist? Of course. It's no more relevant to the game than the theory of atoms that describe why I can sit on this chair. All I care about is that the game simulates that reality close enough, [I]realistically[/I] enough that my totally made up imaginary universe makes sense and is consistent. Of course this is all talk about imaginary world that only exist in our minds. Just explaining why I don't have a problem viewing the D&D world as reality + magic and supernatural. People are going to picture it in their minds that way anyway because that's how the mind works. [/QUOTE]
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Community
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What is the worst piece of DM advice people give that you see commonly spread?
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