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<blockquote data-quote="OnlineDM" data-source="post: 5540617" data-attributes="member: 90804"><p>These new builds are, well, new builds. Very new, in some cases - the Binder Warlock is a controller rather than a striker, hence the lack of a warlock's curse. The Hexblade Warlock gets a fixed bonus to damage rolls with its pact weapon instead of dealing with a curse for bonus damage (this is the Pact Reward feature).</p><p></p><p>If it helps, you can think of these as entirely new classes with different levels of flexibility and choice. If you're very familiar with PHB1 and PHB2 classes, the new builds might feel very bizarre. You're expecting to have at least 4 at-will powers to choose from, plus the usual at-will / encounter / daily / utility power structure. In some of these new builds you might not get any choices at all in terms of at-wills, and some classes don't have daily attack powers. They still work, but they're a different design approach.</p><p></p><p>If you're interested in the Hexblade, it was originally introduced in Heroes of the Forgotten Kingdoms. The pacts shown there are the Fey Pact and the Infernal Pact. I believe the Star Pact was introduced in a subsequent Dragon Magazine article, and the pact introduced in Heroes of Shadow is the Gloom Pact. The choice of pact determines the special pact weapon that the hexblade gets (a scourge for the Gloom Pact, but different weapons for the others) as well as the first level encounter power. The hexblade gets a second use of that encounter power at level 3, then a new encounter power at level 7.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5540617, member: 90804"] These new builds are, well, new builds. Very new, in some cases - the Binder Warlock is a controller rather than a striker, hence the lack of a warlock's curse. The Hexblade Warlock gets a fixed bonus to damage rolls with its pact weapon instead of dealing with a curse for bonus damage (this is the Pact Reward feature). If it helps, you can think of these as entirely new classes with different levels of flexibility and choice. If you're very familiar with PHB1 and PHB2 classes, the new builds might feel very bizarre. You're expecting to have at least 4 at-will powers to choose from, plus the usual at-will / encounter / daily / utility power structure. In some of these new builds you might not get any choices at all in terms of at-wills, and some classes don't have daily attack powers. They still work, but they're a different design approach. If you're interested in the Hexblade, it was originally introduced in Heroes of the Forgotten Kingdoms. The pacts shown there are the Fey Pact and the Infernal Pact. I believe the Star Pact was introduced in a subsequent Dragon Magazine article, and the pact introduced in Heroes of Shadow is the Gloom Pact. The choice of pact determines the special pact weapon that the hexblade gets (a scourge for the Gloom Pact, but different weapons for the others) as well as the first level encounter power. The hexblade gets a second use of that encounter power at level 3, then a new encounter power at level 7. [/QUOTE]
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