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What is two weapon fighting good for?
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<blockquote data-quote="Oofta" data-source="post: 8994336" data-attributes="member: 6801845"><p>There were historical periods when rapiers became popular for both self defense and duels, starting in the late 16th century. There were schools dedicated to fighting with rapiers and a few did teach two weapon fighting. But there are other instances of two weapon fighting throughout history, typically with what D&D would consider short swords. It was unusual, but people have been quite creative about how to kill each other for a long time. Unlike D&D the off-hand weapon was primarily defensive.</p><p></p><p>So from a historical perspective it did exist and there are historical exceptions for even things like fighting with two broadswords [<a href="https://en.wikipedia.org/wiki/Dual_wield" target="_blank">1</a>], even if it was uncommon.</p><p></p><p>In D&D? I think it works as intended. I wrote a combat simulation app for this a while back that pitted the core fighting styles against various monsters. Two-weapon fighter came out on top for the other core fighting styles at most levels. Shield master is slightly better at some levels <em>if</em> the DM let's you attempt to knock people prone before making any attacks. I think people tend to overestimate the utility of GWM considering the lower AC and negative to hit. </p><p></p><p>So I don't see an issue with it. Yeah, you never saw people in full plate dual wielding but D&D is far too abstract and simplified for combat details like that to be simulated. Historically it was used, even if it was rare. From a game perspective it's quite effective, something I've also seen playing Solasta which records all sorts of stats for your PCs over the course of a campaign.</p><p></p><p>NOTE: My simulation looked at simple mano-e-monster combat of course, so battle masters just did extra damage, I didn't attempt to simulate things like rune knight's abilities.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8994336, member: 6801845"] There were historical periods when rapiers became popular for both self defense and duels, starting in the late 16th century. There were schools dedicated to fighting with rapiers and a few did teach two weapon fighting. But there are other instances of two weapon fighting throughout history, typically with what D&D would consider short swords. It was unusual, but people have been quite creative about how to kill each other for a long time. Unlike D&D the off-hand weapon was primarily defensive. So from a historical perspective it did exist and there are historical exceptions for even things like fighting with two broadswords [[URL='https://en.wikipedia.org/wiki/Dual_wield']1[/URL]], even if it was uncommon. In D&D? I think it works as intended. I wrote a combat simulation app for this a while back that pitted the core fighting styles against various monsters. Two-weapon fighter came out on top for the other core fighting styles at most levels. Shield master is slightly better at some levels [I]if[/I] the DM let's you attempt to knock people prone before making any attacks. I think people tend to overestimate the utility of GWM considering the lower AC and negative to hit. So I don't see an issue with it. Yeah, you never saw people in full plate dual wielding but D&D is far too abstract and simplified for combat details like that to be simulated. Historically it was used, even if it was rare. From a game perspective it's quite effective, something I've also seen playing Solasta which records all sorts of stats for your PCs over the course of a campaign. NOTE: My simulation looked at simple mano-e-monster combat of course, so battle masters just did extra damage, I didn't attempt to simulate things like rune knight's abilities. [/QUOTE]
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