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What is two weapon fighting good for?
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<blockquote data-quote="Olrox17" data-source="post: 8994857" data-attributes="member: 6801397"><p>I'd leave the rogue situation alone for a moment, I have already recognized they would require a separate buff to compensate.</p><p></p><p>Yeah, the more I think and talk about it, the more realize I <em>really</em> dislike the aesthetic of two weapon fighters flailing, swinging, or stabbing with both of their swords at the same time, in the same direction<em>. </em>I just can't help but picture it as a ridiculous thing. You'd always be better off two handing a weapon, power-wise and posture-wise.</p><p></p><p>I forgot to implement a off-hand weapon parry mechanic in the HR above, though. Perhaps something like this:</p><p></p><p>Two-Weapon Fighting</p><p>When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand, but you can't use this bonus attack to target a creature you already attacked during your Attack action. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.</p><p>If you have the Extra Attack feature, you can make as many attacks with your Two-Weapon Fighting bonus action as you can make with your Attack action.</p><p>If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.</p><p><strong><u>Alternatively, you can give up your bonus attack (or attacks) and use your other melee weapon to parry. If you do so, until the start of your next turn, you have a +2 bonus to AC against melee attacks.</u></strong></p><p></p><p>I'm well aware that these kind of small circumstantial bonuses are against 5e's general design philosophy of keeping everything dirt simple, but eh, personally I don't mind.</p></blockquote><p></p>
[QUOTE="Olrox17, post: 8994857, member: 6801397"] I'd leave the rogue situation alone for a moment, I have already recognized they would require a separate buff to compensate. Yeah, the more I think and talk about it, the more realize I [I]really[/I] dislike the aesthetic of two weapon fighters flailing, swinging, or stabbing with both of their swords at the same time, in the same direction[I]. [/I]I just can't help but picture it as a ridiculous thing. You'd always be better off two handing a weapon, power-wise and posture-wise. I forgot to implement a off-hand weapon parry mechanic in the HR above, though. Perhaps something like this: Two-Weapon Fighting When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand, but you can't use this bonus attack to target a creature you already attacked during your Attack action. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative. If you have the Extra Attack feature, you can make as many attacks with your Two-Weapon Fighting bonus action as you can make with your Attack action. If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it. [B][U]Alternatively, you can give up your bonus attack (or attacks) and use your other melee weapon to parry. If you do so, until the start of your next turn, you have a +2 bonus to AC against melee attacks.[/U][/B] I'm well aware that these kind of small circumstantial bonuses are against 5e's general design philosophy of keeping everything dirt simple, but eh, personally I don't mind. [/QUOTE]
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