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What is two weapon fighting good for?
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<blockquote data-quote="Olrox17" data-source="post: 8996375" data-attributes="member: 6801397"><p>Here's the new iteration of my TWF house rule. All critiques and opinions are welcome!</p><p>First, a change to the Fighting Style itself:</p><p></p><p><strong>Two-Weapon Fighting</strong></p><p>When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. <strong><u>Also, Whenever you are wielding a melee weapon in one hand and a different melee weapon in the other hand, you gain a +1 bonus to AC.</u></strong></p><p></p><p>And now for the TWF rule proper:</p><p></p><p><strong>Two-Weapon Fighting</strong></p><p>When you take the Attack action <strong><u>and miss an attack</u></strong> with a light melee weapon that you’re holding in one hand, <strong><u>you can immediately make a second attack against the same target</u></strong> with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of this attack, unless that modifier is negative.</p><p><u><strong>If you have the Extra Attack feature, any further attacks you make as part of the Attack action also gain this benefit.</strong></u></p><p>If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.</p><p></p><p>The idea/intent here is:</p><ul> <li data-xf-list-type="ul">with this version of the fighting style, you get a defensive bonus for fighting with two weapons. The bonus isn't as good as a shield, unless you also invest into the Dual Wielder feat, but it should be nice to have</li> <li data-xf-list-type="ul">you can no longer stab your opponent with both your weapons at once, but if your main weapon misses, you get a second chance with your off-hand. This should play nice with rogues and their sneak-attacking needs</li> <li data-xf-list-type="ul">this should scale well with Extra Attack, potentially turning TWF into an high-accuracy style. You don't do as much damage as with a two hander, and you don't have the AC of shield+defense style, but you have some defense and are very likely to actually land hits</li> <li data-xf-list-type="ul">also, no bonus actions required anymore. Should be nice for rogues, but also other classes I bet</li> </ul></blockquote><p></p>
[QUOTE="Olrox17, post: 8996375, member: 6801397"] Here's the new iteration of my TWF house rule. All critiques and opinions are welcome! First, a change to the Fighting Style itself: [B]Two-Weapon Fighting[/B] When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. [B][U]Also, Whenever you are wielding a melee weapon in one hand and a different melee weapon in the other hand, you gain a +1 bonus to AC.[/U][/B] And now for the TWF rule proper: [B]Two-Weapon Fighting[/B] When you take the Attack action [B][U]and miss an attack[/U][/B] with a light melee weapon that you’re holding in one hand, [B][U]you can immediately make a second attack against the same target[/U][/B] with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of this attack, unless that modifier is negative. [U][B]If you have the Extra Attack feature, any further attacks you make as part of the Attack action also gain this benefit.[/B][/U] If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it. The idea/intent here is: [LIST] [*]with this version of the fighting style, you get a defensive bonus for fighting with two weapons. The bonus isn't as good as a shield, unless you also invest into the Dual Wielder feat, but it should be nice to have [*]you can no longer stab your opponent with both your weapons at once, but if your main weapon misses, you get a second chance with your off-hand. This should play nice with rogues and their sneak-attacking needs [*]this should scale well with Extra Attack, potentially turning TWF into an high-accuracy style. You don't do as much damage as with a two hander, and you don't have the AC of shield+defense style, but you have some defense and are very likely to actually land hits [*]also, no bonus actions required anymore. Should be nice for rogues, but also other classes I bet [/LIST] [/QUOTE]
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