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What Is "Unnecessary Complexity" to You?
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<blockquote data-quote="James Gasik" data-source="post: 8559522" data-attributes="member: 6877472"><p>Sorry, I failed to answer this in a timely fashion. Yes, step one is to always read the rulebook. And sometimes, be subjected to a half hour video about the game. In this specific instance I'm talking about, the game wasn't very clear about what was going on, and we couldn't find a clear example, so we were left to infer "this must be how it works because nothing else makes sense".</p><p></p><p>But by that point, I was checked out, because I knew I was going to lose, lol. It was one of those games with multiple ways to earn points for scoring, and I'm notoriously bad at figuring out which of the ways presented is the right one. So Dominion, Alhambra, Ticket to Ride, are all games where I'm like "somehow I lost and that other guy won. Oh well!"</p><p></p><p>I'm not super competitive, but I do hate being confounded by how a game can obscure what should be a simple task- the correct strategy to win, lol. Though in fairness, I guess if games were up front about that sort of thing, they'd be instantly solved and no one would play them!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8559522, member: 6877472"] Sorry, I failed to answer this in a timely fashion. Yes, step one is to always read the rulebook. And sometimes, be subjected to a half hour video about the game. In this specific instance I'm talking about, the game wasn't very clear about what was going on, and we couldn't find a clear example, so we were left to infer "this must be how it works because nothing else makes sense". But by that point, I was checked out, because I knew I was going to lose, lol. It was one of those games with multiple ways to earn points for scoring, and I'm notoriously bad at figuring out which of the ways presented is the right one. So Dominion, Alhambra, Ticket to Ride, are all games where I'm like "somehow I lost and that other guy won. Oh well!" I'm not super competitive, but I do hate being confounded by how a game can obscure what should be a simple task- the correct strategy to win, lol. Though in fairness, I guess if games were up front about that sort of thing, they'd be instantly solved and no one would play them! [/QUOTE]
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