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What is up with the popularity of watching other D&D groups play the game?
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<blockquote data-quote="Hexmage-EN" data-source="post: 8133431" data-attributes="member: 79428"><p>I haven't gotten far into the book yet, but the Critical Role cast was continually surprised at how much of an audience they earned. One is quoted as expecting before the first stream that maybe twenty-five people would watch, while another was more optimistic at a couple hundred. On their third episode a fan got them pizza, but eventually they were getting so many gifts that they had to tell people to stop sending perishable items. When they first offered t-shirts for sale on their new merch website the initial run sold out before they were even finished talking about them. When they did their first live show they filled a 300 seat venue, and at their second they filled 1000. When the Kickstarter asking for $750,000 to create a one episode animated special went live it raised a million dollars in a single hour, ended at 11 million with 90,000 backers, became the most funded television/film project in Kickstarter history, and attracted the attention of Amazon to make it a two season Prime Video exclusive.</p><p></p><p>BTW, if you're a Critical Role fan you may be interested to know there's a section with illustrations and details on all the guest characters. For those of you who aren't Critical Role fans I'll just say that one of these guest characters, Sprigg, was created 37 years ago for a D&D campaign that Matt Mercer's mother also played in.</p></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 8133431, member: 79428"] I haven't gotten far into the book yet, but the Critical Role cast was continually surprised at how much of an audience they earned. One is quoted as expecting before the first stream that maybe twenty-five people would watch, while another was more optimistic at a couple hundred. On their third episode a fan got them pizza, but eventually they were getting so many gifts that they had to tell people to stop sending perishable items. When they first offered t-shirts for sale on their new merch website the initial run sold out before they were even finished talking about them. When they did their first live show they filled a 300 seat venue, and at their second they filled 1000. When the Kickstarter asking for $750,000 to create a one episode animated special went live it raised a million dollars in a single hour, ended at 11 million with 90,000 backers, became the most funded television/film project in Kickstarter history, and attracted the attention of Amazon to make it a two season Prime Video exclusive. BTW, if you're a Critical Role fan you may be interested to know there's a section with illustrations and details on all the guest characters. For those of you who aren't Critical Role fans I'll just say that one of these guest characters, Sprigg, was created 37 years ago for a D&D campaign that Matt Mercer's mother also played in. [/QUOTE]
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What is up with the popularity of watching other D&D groups play the game?
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