Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7322258" data-attributes="member: 29398"><p>I'm not quite sure you do.</p><p></p><p>Worldbuilding is about making the universe and world and kingdom in which the maze is located; and about making the history of how these things (and maybe the maze, too) came to be what they are, and about making the cultures and peoples and creatures and climates and terrain that a PC encounters en route to the maze.</p><p></p><p>By the time you get down to designing the dungeon maze itself you've already done 99% of the work. (or, if using a pre-fab setting e.g. Greyhawk, had 99% of it done for you)</p><p></p><p>Cool stories, bro, but nothing to do with worldbuilding. These are more related to game-mechanic-rules system building, which most worldbuilding doesn't really care about except as regards nailing down the setting's vague historical era (medieval, modern, far future, etc.).</p><p></p><p>Again this has almost nothing to do with worldbuilding. Character building, maybe, but that's yet another different thing; and again its only real interaction with worldbuilding is the world's intended historical era defining what the character can be and-or do.</p><p></p><p>Worldbuilding gives you the stage on which you play out all this character development.</p><p></p><p>It gives the game a backdrop, a history, a sense of continuity and consistency and place.</p><p></p><p>Without worldbuilding you have no wilderness to explore, nor seas to sail across, nor kingdoms to live in or to overthrow. You have no history, no deities (which kinda screws over any Clerics in the game!), no moons or weather or cities or kings. You have no raiding Vikings to the north, no cultured Romans, no desert marauders, no pleasant Hobbit-filled valleys, no Elven woods.</p><p></p><p>All you have is...nothing.</p><p></p><p>Lan-"and worst of all you have no monsters to kill so you can take their stuff"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7322258, member: 29398"] I'm not quite sure you do. Worldbuilding is about making the universe and world and kingdom in which the maze is located; and about making the history of how these things (and maybe the maze, too) came to be what they are, and about making the cultures and peoples and creatures and climates and terrain that a PC encounters en route to the maze. By the time you get down to designing the dungeon maze itself you've already done 99% of the work. (or, if using a pre-fab setting e.g. Greyhawk, had 99% of it done for you) Cool stories, bro, but nothing to do with worldbuilding. These are more related to game-mechanic-rules system building, which most worldbuilding doesn't really care about except as regards nailing down the setting's vague historical era (medieval, modern, far future, etc.). Again this has almost nothing to do with worldbuilding. Character building, maybe, but that's yet another different thing; and again its only real interaction with worldbuilding is the world's intended historical era defining what the character can be and-or do. Worldbuilding gives you the stage on which you play out all this character development. It gives the game a backdrop, a history, a sense of continuity and consistency and place. Without worldbuilding you have no wilderness to explore, nor seas to sail across, nor kingdoms to live in or to overthrow. You have no history, no deities (which kinda screws over any Clerics in the game!), no moons or weather or cities or kings. You have no raiding Vikings to the north, no cultured Romans, no desert marauders, no pleasant Hobbit-filled valleys, no Elven woods. All you have is...nothing. Lan-"and worst of all you have no monsters to kill so you can take their stuff"-efan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top