Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7325250" data-attributes="member: 42582"><p>The number of maps has nothing to do with it. This thread asks about the point of GM pre-authored setting. That contrasts with other ways of establishing setting, eg by showing everyone a map at the start of the campaign and saying, "Hey, let's use this."</p><p></p><p>In practice, there's going to be a limit on how much stuff can be shared. There's also another limit that is relevant if the idea is for setting to emerge through play, rather than be established by someone in advance, namely - you have to leave room for that stuff to emerge!</p><p></p><p>(A loose analgoue of the issue for classic D&D: the traditional use of wandering monsters isn't really compatible with assuming that every being in the dungeon is fully detailed in advance by the GM. Because if the latter was the case, then where are all those wanderers coming from?)</p><p></p><p>It depends on the details. If "Let's play in Mystara" means "Here's this cool map from the back of my Expert book, and we're only going to have elves, dwarves, halflings and humans" then absolutely - that's pitching a tropes for a game.</p><p></p><p>If it means "I've got this pile of gazzeteers and stuff full of backstory that you don't know about, and that I will rely on to adjudicate your action resolution, but without telling you" then that's not just pitching tropes - it's pitching a whole playstyle, of GM preauthored worldbuilding that will be used to determine the outcomes of action resolution in the style [MENTION=6696971]Manbearcat[/MENTION] described a little bit upthread; and in the style that [MENTION=59082]Mercurius[/MENTION] has described as "omnipotent GM".</p><p></p><p>It was published with a licence from Marvel, not DC. So it contains Marvel characters, not DC ones. DC characers would be easy enought to build for it, though I've not tried as I'm not so much into DC as Marvel. (Eg you'd use Hawkeye as your starting point for Green Arrow; Quasar as your starting point for Green Lantern; etc.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7325250, member: 42582"] The number of maps has nothing to do with it. This thread asks about the point of GM pre-authored setting. That contrasts with other ways of establishing setting, eg by showing everyone a map at the start of the campaign and saying, "Hey, let's use this." In practice, there's going to be a limit on how much stuff can be shared. There's also another limit that is relevant if the idea is for setting to emerge through play, rather than be established by someone in advance, namely - you have to leave room for that stuff to emerge! (A loose analgoue of the issue for classic D&D: the traditional use of wandering monsters isn't really compatible with assuming that every being in the dungeon is fully detailed in advance by the GM. Because if the latter was the case, then where are all those wanderers coming from?) It depends on the details. If "Let's play in Mystara" means "Here's this cool map from the back of my Expert book, and we're only going to have elves, dwarves, halflings and humans" then absolutely - that's pitching a tropes for a game. If it means "I've got this pile of gazzeteers and stuff full of backstory that you don't know about, and that I will rely on to adjudicate your action resolution, but without telling you" then that's not just pitching tropes - it's pitching a whole playstyle, of GM preauthored worldbuilding that will be used to determine the outcomes of action resolution in the style [MENTION=6696971]Manbearcat[/MENTION] described a little bit upthread; and in the style that [MENTION=59082]Mercurius[/MENTION] has described as "omnipotent GM". It was published with a licence from Marvel, not DC. So it contains Marvel characters, not DC ones. DC characers would be easy enought to build for it, though I've not tried as I'm not so much into DC as Marvel. (Eg you'd use Hawkeye as your starting point for Green Arrow; Quasar as your starting point for Green Lantern; etc.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top