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What is *worldbuilding* for?
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<blockquote data-quote="chaochou" data-source="post: 7334615" data-attributes="member: 99817"><p>I see the tedious one true wayist Saelorn is back trying to extrapolate from a single word what the entirety of 'roleplaying' has to involve. It's so tenuous as to be moronic.</p><p></p><p>Nothing in the words 'roleplaying game' says it has to be first person. It can be third. Equally, nothing says other activities within the game are 'forbidden'.</p><p></p><p>It's the same as insisting that a 'wargame' must involve only war - therefore if your game involves production, economics, politics and negotiation, or logistics it isn't a wargame. It's like insisting that a 'boardgame' must involve only a board. So that if you roll dice or get dealt a hand of cards you're no longer boardgaming.</p><p></p><p>It's clear that such 'definitions' are untenable. As is Saelorn's chronically blinkered view of roleplaying. What roleplaying 'is' involves putting fictional characters in situations. He desperately wants to believe - and to promote the idea - that the one true way of generating <em>situation </em>is for it to be dictated by the GM.</p><p></p><p>It's complete nonsense. It can be generated by players as well. It can be generated through the process of action resolution, if such a process is sufficiently robust and transparent enough. Such things have been part of roleplaying since the start of the hobby.</p><p></p><p>But he doesn't want that to happen - and his comedically bad method of arguing against anyone having any sort of say or control - has been to adopt a position that anything but 'thinking in character' is no longer 'roleplaying' and then to subject thread after thread to the same unending bilge.</p><p></p><p>As an ironic aside, Saelorn is on record as saying only the GM can change the gamestate. What this means is that most of the time you, as a player, are not playing. The ability to effect the gamestate constitutes playing - and the players aren't allowed. So not only does his definition of 'roleplaying' fail to reflect anything but prejudice, his game fails the definition of 'game'.</p></blockquote><p></p>
[QUOTE="chaochou, post: 7334615, member: 99817"] I see the tedious one true wayist Saelorn is back trying to extrapolate from a single word what the entirety of 'roleplaying' has to involve. It's so tenuous as to be moronic. Nothing in the words 'roleplaying game' says it has to be first person. It can be third. Equally, nothing says other activities within the game are 'forbidden'. It's the same as insisting that a 'wargame' must involve only war - therefore if your game involves production, economics, politics and negotiation, or logistics it isn't a wargame. It's like insisting that a 'boardgame' must involve only a board. So that if you roll dice or get dealt a hand of cards you're no longer boardgaming. It's clear that such 'definitions' are untenable. As is Saelorn's chronically blinkered view of roleplaying. What roleplaying 'is' involves putting fictional characters in situations. He desperately wants to believe - and to promote the idea - that the one true way of generating [I]situation [/I]is for it to be dictated by the GM. It's complete nonsense. It can be generated by players as well. It can be generated through the process of action resolution, if such a process is sufficiently robust and transparent enough. Such things have been part of roleplaying since the start of the hobby. But he doesn't want that to happen - and his comedically bad method of arguing against anyone having any sort of say or control - has been to adopt a position that anything but 'thinking in character' is no longer 'roleplaying' and then to subject thread after thread to the same unending bilge. As an ironic aside, Saelorn is on record as saying only the GM can change the gamestate. What this means is that most of the time you, as a player, are not playing. The ability to effect the gamestate constitutes playing - and the players aren't allowed. So not only does his definition of 'roleplaying' fail to reflect anything but prejudice, his game fails the definition of 'game'. [/QUOTE]
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