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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7336233" data-attributes="member: 23751"><p>If you think no hint exists and are unaware of any such text, you need to read page 9 under Character Abilities. Unless you think Gygax was a complete ass was taunting people by giving them 3d6 and then saying, it's usually essential to have two 15's or higher BUT HAHAHHAHA!!! YOU'RE STUCK LOSERS!, then his saying that was a statement to the DMs implying that they allow players to re-roll until they got two 15's or higher. He himself was quoted saying that he ran his own games that way, coming up with alternative methods and allowing re-rolls in order for players to have sufficient stats to have a chance to survive.</p><p></p><p></p><p></p><p>I played from 1983 to the end of 2e and barely saw it. Since we had two very different experiences, this cannot be a game issue, or we both would have experienced the "inevitable". Rather, this is purely a player thing. Some players will act that way and others won't.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7336233, member: 23751"] If you think no hint exists and are unaware of any such text, you need to read page 9 under Character Abilities. Unless you think Gygax was a complete ass was taunting people by giving them 3d6 and then saying, it's usually essential to have two 15's or higher BUT HAHAHHAHA!!! YOU'RE STUCK LOSERS!, then his saying that was a statement to the DMs implying that they allow players to re-roll until they got two 15's or higher. He himself was quoted saying that he ran his own games that way, coming up with alternative methods and allowing re-rolls in order for players to have sufficient stats to have a chance to survive. I played from 1983 to the end of 2e and barely saw it. Since we had two very different experiences, this cannot be a game issue, or we both would have experienced the "inevitable". Rather, this is purely a player thing. Some players will act that way and others won't. [/QUOTE]
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