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What is *worldbuilding* for?
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<blockquote data-quote="hawkeyefan" data-source="post: 7338888" data-attributes="member: 6785785"><p>What about a third option? Where the person actually has plans with their friend and thinks ahead of time "I've got to remember to ask about the family, and work, and if he's had any chance to play D&D". And then introduces those topics that are known points of interest to the friend, and then they discuss them. </p><p></p><p>Conversations aren't always this purely spontaneous occurrence. And to be honest, when they are, they can be crappy. Everyone's bumped into someone unexpectedly and not had anything to say, and then later on realized "oh I should have mentioned X". Sometimes, preparation is good. </p><p></p><p>Same with a game. </p><p></p><p>As for the disconnect....there has clearly been some confusion, no? I don't really want to speak for [MENTION=6688277]Sadras[/MENTION], but I don't think it was hard to realize s/he meant the apparent disconnect about framing versus pre-authorship. </p><p></p><p>If I had to guess, I think perhaps this may be most relevant at the very start of play, before the GM has player action upon which to frame what follows.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7338888, member: 6785785"] What about a third option? Where the person actually has plans with their friend and thinks ahead of time "I've got to remember to ask about the family, and work, and if he's had any chance to play D&D". And then introduces those topics that are known points of interest to the friend, and then they discuss them. Conversations aren't always this purely spontaneous occurrence. And to be honest, when they are, they can be crappy. Everyone's bumped into someone unexpectedly and not had anything to say, and then later on realized "oh I should have mentioned X". Sometimes, preparation is good. Same with a game. As for the disconnect....there has clearly been some confusion, no? I don't really want to speak for [MENTION=6688277]Sadras[/MENTION], but I don't think it was hard to realize s/he meant the apparent disconnect about framing versus pre-authorship. If I had to guess, I think perhaps this may be most relevant at the very start of play, before the GM has player action upon which to frame what follows. [/QUOTE]
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