Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="prosfilaes" data-source="post: 7343419" data-attributes="member: 40166"><p>I run and play Pathfinder because that's what I have and what people are interested in running and playing. That doesn't mean it's exactly what I'm looking for, especially not stock. Maybe some of the people like the epic science fiction fantasy, but would be happy to turn the grim-dark down, maybe way down.</p><p></p><p></p><p></p><p>I find trying to count games irrelevant here. Yes, the market has tolerance for a fairly limited set of world-less games; Fate, GURPS, Hero; at a different level, D&D, Dungeon World, Stars Without Number. But the more popular of those games have dozens of settings you can play in, and a lot of the rulebooks with settings are functionally a worldbook with some rules stuck in.</p><p></p><p>I have a lot of small RPGs I can't hope to bring to the table because I can't sell reading the rules as much as the setting material, and currently run Pathfinder in the (frustratingly underdescribed) Zeitgeist setting, which my players weren't the least familiar with.</p><p></p><p></p><p></p><p>To start that with "reasonably speaking" is to assume what you're trying to argue. I don't want to open a preformed can of character and dump it into the game world; I want the game world to help define my character, to make him or her feel like a real character in a real world. "Poor farmer kid who dreams of being a soldier" will fit 90% of settings, but I don't want a backstory that fits 90% of settings, that I could have got out of a list of generic backstories on some website.</p><p></p><p></p><p></p><p>I think you're conflating different things here. There are races that are hard to mesh with D&D rules that aren't hard to play, and there are human cultures that are completely alien to most of our mind sets, but system-wise, they're just humans.</p><p></p><p></p><p></p><p>So it's hard to worldbuild a world for a group. That doesn't make it silly. I also wonder if it's a literal novel, or merely a large collection of reading material, and if the later, how large? I have no idea from this statement how much material you need, and how much is too much.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 7343419, member: 40166"] I run and play Pathfinder because that's what I have and what people are interested in running and playing. That doesn't mean it's exactly what I'm looking for, especially not stock. Maybe some of the people like the epic science fiction fantasy, but would be happy to turn the grim-dark down, maybe way down. I find trying to count games irrelevant here. Yes, the market has tolerance for a fairly limited set of world-less games; Fate, GURPS, Hero; at a different level, D&D, Dungeon World, Stars Without Number. But the more popular of those games have dozens of settings you can play in, and a lot of the rulebooks with settings are functionally a worldbook with some rules stuck in. I have a lot of small RPGs I can't hope to bring to the table because I can't sell reading the rules as much as the setting material, and currently run Pathfinder in the (frustratingly underdescribed) Zeitgeist setting, which my players weren't the least familiar with. To start that with "reasonably speaking" is to assume what you're trying to argue. I don't want to open a preformed can of character and dump it into the game world; I want the game world to help define my character, to make him or her feel like a real character in a real world. "Poor farmer kid who dreams of being a soldier" will fit 90% of settings, but I don't want a backstory that fits 90% of settings, that I could have got out of a list of generic backstories on some website. I think you're conflating different things here. There are races that are hard to mesh with D&D rules that aren't hard to play, and there are human cultures that are completely alien to most of our mind sets, but system-wise, they're just humans. So it's hard to worldbuild a world for a group. That doesn't make it silly. I also wonder if it's a literal novel, or merely a large collection of reading material, and if the later, how large? I have no idea from this statement how much material you need, and how much is too much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top