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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7346707" data-attributes="member: 82106"><p>I don't see any similarity here. In [MENTION=42582]pemerton[/MENTION]'s scenario the player chose a backstory and goals for his character. As part of meeting the character's dramatic need a scene was framed. In [MENTION=99817]chaochou[/MENTION]'s example the GM stated the need for cash, not the player! And then fed the player a single option himself, which doesn't appear (as far as we can tell) to reference anything substantive about the character or expressed agenda of the player aside from his coin supply. This is even clear in his post where he goes on to contrast it with another example where the player expresses the need and asserts an element of fiction that provides the GM with a framing for it! There's nothing at all incompatible between their two positions, nothing whatsoever. </p><p></p><p></p><p>If the participants in the game expended a lot of effort on establishing certain fiction, goals, etc. and the character invested a lot in that fiction, then simply abandoning it is presumably costly! Its conceivable the GM could simply pop up a replacement strategy for the character gratis in 2 minutes flat at no cost. This isn't usually considered interesting play is it? The INTERESTING play is that the character is now on the horns of a dilemma of serious proportions! Now, perhaps the player can 'up the stakes' in some fashion and hoist his character off those horns. </p><p></p><p>I can make something up. The character spits in the eye of Vecna, and is rent apart. His spirit returns to Rel Astra to take up the unfinished business of defeating Vecna's plans and becomes housed in a new body as a Revanant! Priests in the city divine that his mission is critical to the survival of their city and he's invested with a special status! Now he's given up world conquest, at least in the form originally envisaged, he's now undead, but he's asserting his now primary agenda of protecting the City. Heck, maybe later he becomes a lich and tries to take over the world, now he's exactly what he was defending against before! (but of course he doesn't see it that way, the road to Hell is paved with gold bricks as they say).</p><p></p><p></p><p></p><p>In isolation its hard to actually judge any specific situation. Sure, the lack of a map in the study COULD potentially be an answer to a player statement of agenda, so could almost anything...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7346707, member: 82106"] I don't see any similarity here. In [MENTION=42582]pemerton[/MENTION]'s scenario the player chose a backstory and goals for his character. As part of meeting the character's dramatic need a scene was framed. In [MENTION=99817]chaochou[/MENTION]'s example the GM stated the need for cash, not the player! And then fed the player a single option himself, which doesn't appear (as far as we can tell) to reference anything substantive about the character or expressed agenda of the player aside from his coin supply. This is even clear in his post where he goes on to contrast it with another example where the player expresses the need and asserts an element of fiction that provides the GM with a framing for it! There's nothing at all incompatible between their two positions, nothing whatsoever. If the participants in the game expended a lot of effort on establishing certain fiction, goals, etc. and the character invested a lot in that fiction, then simply abandoning it is presumably costly! Its conceivable the GM could simply pop up a replacement strategy for the character gratis in 2 minutes flat at no cost. This isn't usually considered interesting play is it? The INTERESTING play is that the character is now on the horns of a dilemma of serious proportions! Now, perhaps the player can 'up the stakes' in some fashion and hoist his character off those horns. I can make something up. The character spits in the eye of Vecna, and is rent apart. His spirit returns to Rel Astra to take up the unfinished business of defeating Vecna's plans and becomes housed in a new body as a Revanant! Priests in the city divine that his mission is critical to the survival of their city and he's invested with a special status! Now he's given up world conquest, at least in the form originally envisaged, he's now undead, but he's asserting his now primary agenda of protecting the City. Heck, maybe later he becomes a lich and tries to take over the world, now he's exactly what he was defending against before! (but of course he doesn't see it that way, the road to Hell is paved with gold bricks as they say). In isolation its hard to actually judge any specific situation. Sure, the lack of a map in the study COULD potentially be an answer to a player statement of agenda, so could almost anything... [/QUOTE]
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