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What is *worldbuilding* for?
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<blockquote data-quote="Lanefan" data-source="post: 7348799" data-attributes="member: 29398"><p>I call that a system fault - a bug, not a feature. Fortunately, I've enough knowledge to handle the debugging required. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't DM for children and don't want children in games I play in. When they're old enough to handle the content and to have attention spans longer than that of the average chicken, then fine; but that stage doesn't usually hit until the early-to-mid teens.</p><p>I'd have pretty much the same content filters I have for adults (i.e. not much filtering!) and only worry about keeping order when (not if) the in-character conflicts spilled over into player-at-the-table conflicts.</p><p></p><p>And though it may sound harsh I expect people to leave their personal problems at the door. Failing that they can choose to skip a session or two or play as usual and deal with whatever comes along, just like any other session. (and I've had players tell me in the past that having the game just keep going as usual has provided a nice break from whatever else is going on)</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7348799, member: 29398"] I call that a system fault - a bug, not a feature. Fortunately, I've enough knowledge to handle the debugging required. :) I don't DM for children and don't want children in games I play in. When they're old enough to handle the content and to have attention spans longer than that of the average chicken, then fine; but that stage doesn't usually hit until the early-to-mid teens. I'd have pretty much the same content filters I have for adults (i.e. not much filtering!) and only worry about keeping order when (not if) the in-character conflicts spilled over into player-at-the-table conflicts. And though it may sound harsh I expect people to leave their personal problems at the door. Failing that they can choose to skip a session or two or play as usual and deal with whatever comes along, just like any other session. (and I've had players tell me in the past that having the game just keep going as usual has provided a nice break from whatever else is going on) Lanefan [/QUOTE]
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