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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7351163" data-attributes="member: 23751"><p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Okay, see. Now you've gone and made me imagine a piece of moving make-up. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p><p></p><p>I disagree with that statement. As soon as the player says he is a rogue that pulls out the wand and attempts to use it, that event has to happen in the fiction BEFORE you can roll the D20. If it doesn't happen inside the fiction, no mechanics are used to see the result because nothing happened to initiate those mechanics. Then also inside the fiction the rogue has to attempt to use his skill to activate the wand. THEN, and only then, do you leave the fiction to roll the D20 and consult the skill table.</p><p></p><p>The process goes like this. Declaration by player initiates the action inside the fiction. The action inside the fiction initiates the use of the mechanics. The result of the mechanics determines success or failure with the fireball. Success with the fireball might initiate book keeping on the part of the DM and/or players.</p><p></p><p>The part I don't think you are understanding is that the skill and the wand do not exist in any usable form outside of the fiction. Outside of the fiction they are only mechanics that sit there like a lump. To get those mechanics moving and usable requires the in-fiction PC to do something.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7351163, member: 23751"] [INDENT] Okay, see. Now you've gone and made me imagine a piece of moving make-up. [/INDENT] I disagree with that statement. As soon as the player says he is a rogue that pulls out the wand and attempts to use it, that event has to happen in the fiction BEFORE you can roll the D20. If it doesn't happen inside the fiction, no mechanics are used to see the result because nothing happened to initiate those mechanics. Then also inside the fiction the rogue has to attempt to use his skill to activate the wand. THEN, and only then, do you leave the fiction to roll the D20 and consult the skill table. The process goes like this. Declaration by player initiates the action inside the fiction. The action inside the fiction initiates the use of the mechanics. The result of the mechanics determines success or failure with the fireball. Success with the fireball might initiate book keeping on the part of the DM and/or players. The part I don't think you are understanding is that the skill and the wand do not exist in any usable form outside of the fiction. Outside of the fiction they are only mechanics that sit there like a lump. To get those mechanics moving and usable requires the in-fiction PC to do something. [/QUOTE]
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