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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7355371" data-attributes="member: 23751"><p>That's not really true, though. PCs often set a guard on their stuff, which would prevent the goblin's success, so they do have a degree of control over the situation. PCs often anticipate thieves going after their stuff, ignoring thieves in D&D is a good way to get stuff stolen. It's very possible for them to anticipate the theft, if not who stole the oil. Also, they don't necessarily need oil to start a fire, so it's very likely that the theft won't even thwart them. It would just be a minor setback.</p><p></p><p>Most situations that I've seen that are given to show how the DM is thwarting the players with secret backstory are similarly flawed. There are ways to have avoided the situation had they taken them. That's not to say that they can't be thwarted, but that A) those situations are much rarer than people make them out to be, and/or involve railroading.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7355371, member: 23751"] That's not really true, though. PCs often set a guard on their stuff, which would prevent the goblin's success, so they do have a degree of control over the situation. PCs often anticipate thieves going after their stuff, ignoring thieves in D&D is a good way to get stuff stolen. It's very possible for them to anticipate the theft, if not who stole the oil. Also, they don't necessarily need oil to start a fire, so it's very likely that the theft won't even thwart them. It would just be a minor setback. Most situations that I've seen that are given to show how the DM is thwarting the players with secret backstory are similarly flawed. There are ways to have avoided the situation had they taken them. That's not to say that they can't be thwarted, but that A) those situations are much rarer than people make them out to be, and/or involve railroading. [/QUOTE]
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