Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7359135" data-attributes="member: 29398"><p>While I prefer the "living, breathing world" model I'm also quite happy with "no retries", based on the assumption that the roll you made represents your best attempt of several or many, depending on the specific situation; which to me is quite realistic.</p><p></p><p>Agreed. I just wanted to point out it's not always DMs who go bad; players can too.</p><p></p><p>It's a fine distinction but worth noting, in how we're looking at this: you're saying the resolution mechanics are what introduces the content, where I'm going one step further back and saying it's the player introducing it if the gatekeeping mechanics allow via success on a roll.</p><p></p><p>The mechanics themselves can't introduce anything; they have to be triggered by something.</p><p></p><p>Where to me the point of action declarations is to interact with (and maybe change) the fiction that's already there, be it fiction the player/PC knows about (there's an orc whose presence is known by all, my action declaration of attack tries to change its state from healthy to unhealthy, or dead) or doesn't know about (there's a secret door in the south wall which won't be found if nobody looks for it and might be found if someone does).</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7359135, member: 29398"] While I prefer the "living, breathing world" model I'm also quite happy with "no retries", based on the assumption that the roll you made represents your best attempt of several or many, depending on the specific situation; which to me is quite realistic. Agreed. I just wanted to point out it's not always DMs who go bad; players can too. It's a fine distinction but worth noting, in how we're looking at this: you're saying the resolution mechanics are what introduces the content, where I'm going one step further back and saying it's the player introducing it if the gatekeeping mechanics allow via success on a roll. The mechanics themselves can't introduce anything; they have to be triggered by something. Where to me the point of action declarations is to interact with (and maybe change) the fiction that's already there, be it fiction the player/PC knows about (there's an orc whose presence is known by all, my action declaration of attack tries to change its state from healthy to unhealthy, or dead) or doesn't know about (there's a secret door in the south wall which won't be found if nobody looks for it and might be found if someone does). Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top