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What is *worldbuilding* for?
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<blockquote data-quote="Lanefan" data-source="post: 7368203" data-attributes="member: 29398"><p>A summation that's close enough for rock 'n' roll. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't mind if after the years-long bit the PCs achieve higher level - they don't have to be low-level forever - but my definition of 'higher level' is still only in the 10-12 range (in 1e), others' may vary.</p><p></p><p>About the only thing I'd change here is where you say "in important ways he's really spectating", I'd put it that while during early parts of the campaign this is true it's also giving me (or us as a group) information and options as to what - out of what we're 'spectating' now - we'll choose to get involved with later in the campaign once we're up to the job.</p><p></p><p>And this summation is about bang on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I might not ask for all the details and history every time but when I did it would usually be out of a search for information to provide me with better - or at least different - options and choices than what's being given.</p><p></p><p>Not just 4e. Any D&D edition can work this way.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7368203, member: 29398"] A summation that's close enough for rock 'n' roll. :) I don't mind if after the years-long bit the PCs achieve higher level - they don't have to be low-level forever - but my definition of 'higher level' is still only in the 10-12 range (in 1e), others' may vary. About the only thing I'd change here is where you say "in important ways he's really spectating", I'd put it that while during early parts of the campaign this is true it's also giving me (or us as a group) information and options as to what - out of what we're 'spectating' now - we'll choose to get involved with later in the campaign once we're up to the job. And this summation is about bang on. :) I might not ask for all the details and history every time but when I did it would usually be out of a search for information to provide me with better - or at least different - options and choices than what's being given. Not just 4e. Any D&D edition can work this way. Lanefan [/QUOTE]
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