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What is *worldbuilding* for?
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<blockquote data-quote="Ovinomancer" data-source="post: 7371830" data-attributes="member: 16814"><p>I think you completely missed what I was saying, as this response isn't at all responsive to my point. You've actually said, in more words, what I was saying: the players in the player facing game who choose to sit and drink in the tavern as a goal will not have a choice in having that agenda challenged by the GM. The GM in player facing games, by using the design goal of going to the action, skips all the logistical and tactical choices players may engage in and places the agenda of the players in crisis, forcing them to deal with whatever events have placed the agenda into crisis. This isn't a bad thing, and I'm not criticizing it (I'm running a Blades in the Dark game tomorrow night, as a matter of fact, and will be doing this with wild abandon), but it is a true thing. As I've said before, I'm running Blades on an off night because I have two players uninterested in the play, and who will not be attending. They like the logistics/tactical play in my much more DM facing 5e game.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7371830, member: 16814"] I think you completely missed what I was saying, as this response isn't at all responsive to my point. You've actually said, in more words, what I was saying: the players in the player facing game who choose to sit and drink in the tavern as a goal will not have a choice in having that agenda challenged by the GM. The GM in player facing games, by using the design goal of going to the action, skips all the logistical and tactical choices players may engage in and places the agenda of the players in crisis, forcing them to deal with whatever events have placed the agenda into crisis. This isn't a bad thing, and I'm not criticizing it (I'm running a Blades in the Dark game tomorrow night, as a matter of fact, and will be doing this with wild abandon), but it is a true thing. As I've said before, I'm running Blades on an off night because I have two players uninterested in the play, and who will not be attending. They like the logistics/tactical play in my much more DM facing 5e game. [/QUOTE]
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