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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7375113" data-attributes="member: 82106"><p>Two points, which you kind of touched on but didn't elaborate, deserve some attention here. </p><p></p><p>1) This is an RPG, not a work of fiction. The whole point of an RPG is to play the characters, to explore what the existence and experiences of a character are about, and the ramifications of their beliefs and personality.</p><p></p><p>2) You're not JRRT! (neither are any of us). If you WERE JRRT, THEN I would, perhaps, acquiesce to basically having you spiel on about your world ad infinitum even when it meant I wasn't doing much actual playing. Heck, that would be ATTRACTION of a JRRT-run RPG, no doubt. </p><p></p><p>Sadly we are not JRRT, and we are not writing a novel which is merely the last chapter of something like 10+ million words of material assembled over a period of 50 or more years. Now, I've actually run games in a single persistent fantasy world for 40 years, give or take, and I ASSURE you it isn't even nearly in the same realm of elaboration of history and various other elements. It probably has a lot more descriptions of towns, forests, roads, mountains, etc than 3rd Age M.E. but that's about it. I'm sure I lack the literary gifts of a Tolkien and it shows. </p><p></p><p>None of us can hope to reach a fraction of the kind of depth of a Tolkien, so why not play to the strengths of the medium, and our own strengths in it? That's what I do. I have no desire to be something I am not.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7375113, member: 82106"] Two points, which you kind of touched on but didn't elaborate, deserve some attention here. 1) This is an RPG, not a work of fiction. The whole point of an RPG is to play the characters, to explore what the existence and experiences of a character are about, and the ramifications of their beliefs and personality. 2) You're not JRRT! (neither are any of us). If you WERE JRRT, THEN I would, perhaps, acquiesce to basically having you spiel on about your world ad infinitum even when it meant I wasn't doing much actual playing. Heck, that would be ATTRACTION of a JRRT-run RPG, no doubt. Sadly we are not JRRT, and we are not writing a novel which is merely the last chapter of something like 10+ million words of material assembled over a period of 50 or more years. Now, I've actually run games in a single persistent fantasy world for 40 years, give or take, and I ASSURE you it isn't even nearly in the same realm of elaboration of history and various other elements. It probably has a lot more descriptions of towns, forests, roads, mountains, etc than 3rd Age M.E. but that's about it. I'm sure I lack the literary gifts of a Tolkien and it shows. None of us can hope to reach a fraction of the kind of depth of a Tolkien, so why not play to the strengths of the medium, and our own strengths in it? That's what I do. I have no desire to be something I am not. [/QUOTE]
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