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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7375127" data-attributes="member: 82106"><p>I've found that the vast majority of people are quite capable of enjoying either, when they are done well. Most players have been trained by D&D, which has really never escaped its roots entirely. They come pre-educated with the very thought pattern [MENTION=29398]Lanefan[/MENTION] was using there. It takes some time and familiarity to unlearn and realize that the Story Now game is a much more open book. </p><p></p><p>OTOH Children almost invariably attempt to play Story Now. Often the adults try to reign them in, but in fact they are excellent players. The uninitiated of all ages in fact often do this, they attempt to enact their vision of where things should go and how the world works. Typically they get 'taught' to follow someone else's lead. I think you could also say this is something that arises from general socialization. Independence of thought is not encouraged in this world.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7375127, member: 82106"] I've found that the vast majority of people are quite capable of enjoying either, when they are done well. Most players have been trained by D&D, which has really never escaped its roots entirely. They come pre-educated with the very thought pattern [MENTION=29398]Lanefan[/MENTION] was using there. It takes some time and familiarity to unlearn and realize that the Story Now game is a much more open book. OTOH Children almost invariably attempt to play Story Now. Often the adults try to reign them in, but in fact they are excellent players. The uninitiated of all ages in fact often do this, they attempt to enact their vision of where things should go and how the world works. Typically they get 'taught' to follow someone else's lead. I think you could also say this is something that arises from general socialization. Independence of thought is not encouraged in this world. [/QUOTE]
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