Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7375204" data-attributes="member: 29398"><p>A question is slowly beginning to occur to me...let's see if I can phrase it at all clearly.</p><p></p><p>If the game, here somewhat paraphrased, proceeds thusly:</p><p></p><p>1. Player during char-gen specifies goals, beliefs etc. for her character, at least one of which includes a specific end point or problem to solve (e.g. free my brother from possession by a balrog).</p><p></p><p>2. Player during play can set the success condition for an action declaraction to be a step toward solving that problem (I check the feather to see if it'll help against balrogs)</p><p></p><p>3. Player can in effect repeat this as necessary, with variants, until the action declaration succeeds (PC has moved one step closer to freeing her brother)</p><p></p><p>4. Player can repeat 2 and 3 above, each time getting another step closer to solving the problem provided the dice co-operate, until the fiction reaches a climax point</p><p></p><p>5. At that climax point, player can specify the success condition being that the problem is solved (e.g. no more balrog in my brother).</p><p></p><p>My question then is, particularly if the dice rolls go well for this player isn't this all just a slow-motion violation of Czege? In step 1 the player sets the problem, in steps 2-5 the player also sets the solutions and if the dice go her way she cannot be stopped from achieving them. Even if the dice don't go her way she can only truly be stopped at 5, with an outright fail on her roll in that climactic situation.</p><p></p><p>Lan-"Czegemate?"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7375204, member: 29398"] A question is slowly beginning to occur to me...let's see if I can phrase it at all clearly. If the game, here somewhat paraphrased, proceeds thusly: 1. Player during char-gen specifies goals, beliefs etc. for her character, at least one of which includes a specific end point or problem to solve (e.g. free my brother from possession by a balrog). 2. Player during play can set the success condition for an action declaraction to be a step toward solving that problem (I check the feather to see if it'll help against balrogs) 3. Player can in effect repeat this as necessary, with variants, until the action declaration succeeds (PC has moved one step closer to freeing her brother) 4. Player can repeat 2 and 3 above, each time getting another step closer to solving the problem provided the dice co-operate, until the fiction reaches a climax point 5. At that climax point, player can specify the success condition being that the problem is solved (e.g. no more balrog in my brother). My question then is, particularly if the dice rolls go well for this player isn't this all just a slow-motion violation of Czege? In step 1 the player sets the problem, in steps 2-5 the player also sets the solutions and if the dice go her way she cannot be stopped from achieving them. Even if the dice don't go her way she can only truly be stopped at 5, with an outright fail on her roll in that climactic situation. Lan-"Czegemate?"-efan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top