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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7383070" data-attributes="member: 82106"><p>Well, what DMG2 allows for, optionally, is XP awards for things like participation and basically 'doing cool/thematic/interesting stuff'. It isn't actually a LOT of XP, but lest you think it is out of keeping with 'classic' D&D Gygax, in 1e DMG, explains that this is part of being a good DM as well. Also 1e has a HUGE bonus system for 'good play' where the training time multiplier defaults to 4 weeks/level and 'good play' can reduce it down to as little as 1 week/level (this is geometric, 1 week at level 1, 2 weeks at level 2, 3 weeks at level 3, etc. all multiplied by from 1-4). Since each week of training ALSO costs 1000gp/level of the trainer (who must be 2 levels higher than your PC) its a GARGANTUAN savings in money! In fact, at anything more than the 1x multiplier it costs FAR more to train for the next level than the GP to get the XP to get to that level! This means that a 'participation reward' type of system is built into D&D from the start, effectively.</p><p></p><p>4e DMG2 is one of several 4e books which are arguably the finest D&D books ever written. Its a really good book and has a huge amount of excellent advice about how to run a game, and techniques for doing so.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7383070, member: 82106"] Well, what DMG2 allows for, optionally, is XP awards for things like participation and basically 'doing cool/thematic/interesting stuff'. It isn't actually a LOT of XP, but lest you think it is out of keeping with 'classic' D&D Gygax, in 1e DMG, explains that this is part of being a good DM as well. Also 1e has a HUGE bonus system for 'good play' where the training time multiplier defaults to 4 weeks/level and 'good play' can reduce it down to as little as 1 week/level (this is geometric, 1 week at level 1, 2 weeks at level 2, 3 weeks at level 3, etc. all multiplied by from 1-4). Since each week of training ALSO costs 1000gp/level of the trainer (who must be 2 levels higher than your PC) its a GARGANTUAN savings in money! In fact, at anything more than the 1x multiplier it costs FAR more to train for the next level than the GP to get the XP to get to that level! This means that a 'participation reward' type of system is built into D&D from the start, effectively. 4e DMG2 is one of several 4e books which are arguably the finest D&D books ever written. Its a really good book and has a huge amount of excellent advice about how to run a game, and techniques for doing so. [/QUOTE]
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