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What is *worldbuilding* for?
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<blockquote data-quote="pemerton" data-source="post: 7386574" data-attributes="member: 42582"><p>I don't type as quickly as you, and I probably spent a couple of minutes writing up my half-dozen lines of dialogue.</p><p></p><p>What the example reminded me of, though, was when the PCs in my 4e game pursued a purple worm as it carried off a (swallowed) segment of the Rod of Seven Parts. I don't remember all the details 5 or so years later, but I don't think anyone worried about declaring stealth. And I don't remember exactly how the narrarion proceeded, but I don't think we spent very long mucking about with the travel. The focus of the action was on the PCs' arrival in a cavern where they fought the purple worm and two mechanically different Fang Titan Drakes.</p><p></p><p>The PCs' prep was collecting some lime to dilute the purple worm stomach acid. Which worked (30/rd dmg > 20/rd dmg).</p><p></p><p>For me, the bigger picture is the idea that every situation has to have a "lead up", a "telegraphing", where instead of getting into it the GM putzes around giving the players the chance to putz around some more. Let's just get on with it!</p><p></p><p>But Gandalf walked through a lot of Moria without dying, or even getting hurt!</p><p></p><p>If the players want to fight giants, I'm happy to leave the risk of Gandalf-death to that point.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7386574, member: 42582"] I don't type as quickly as you, and I probably spent a couple of minutes writing up my half-dozen lines of dialogue. What the example reminded me of, though, was when the PCs in my 4e game pursued a purple worm as it carried off a (swallowed) segment of the Rod of Seven Parts. I don't remember all the details 5 or so years later, but I don't think anyone worried about declaring stealth. And I don't remember exactly how the narrarion proceeded, but I don't think we spent very long mucking about with the travel. The focus of the action was on the PCs' arrival in a cavern where they fought the purple worm and two mechanically different Fang Titan Drakes. The PCs' prep was collecting some lime to dilute the purple worm stomach acid. Which worked (30/rd dmg > 20/rd dmg). For me, the bigger picture is the idea that every situation has to have a "lead up", a "telegraphing", where instead of getting into it the GM putzes around giving the players the chance to putz around some more. Let's just get on with it! But Gandalf walked through a lot of Moria without dying, or even getting hurt! If the players want to fight giants, I'm happy to leave the risk of Gandalf-death to that point. [/QUOTE]
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