Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7388615" data-attributes="member: 82106"><p>Odds of success at what? Making the game boring?! </p><p></p><p>Here let me note that for YEARS, during the Great Edition Wars, whenever someone would contrast 4e's balanced PCs against 3e's crazy disparities and potentially monstrously overpowered things like 'CoDzilla' we were told that this was of no concern because players simply aren't interested in ruining games, or at the very least the GM can just give them a 'slap' or something and its all just OK. But the very notion that it could be in the player's hands when its Story Now is a terrible failing of the whole technique. Now, I am certainly not accusing you of taking the former position on 3e, but it is amusing how ANYTHING can be argued against! </p><p></p><p>The point is, I think its perfectly feasible to give players some credit. Maybe its also best to provide them with mechanics that don't tempt them to bend the game that way, as they are likely to be advocates of their characters and thus the temptation exists. I do firmly advocate for a system where 'creating a dramatically interesting character' and 'creating a mechanically useful character' are consistent goals. I'd say it points out that coherent games with rules centered on character exposition and definition are probably a good thing! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7388615, member: 82106"] Odds of success at what? Making the game boring?! Here let me note that for YEARS, during the Great Edition Wars, whenever someone would contrast 4e's balanced PCs against 3e's crazy disparities and potentially monstrously overpowered things like 'CoDzilla' we were told that this was of no concern because players simply aren't interested in ruining games, or at the very least the GM can just give them a 'slap' or something and its all just OK. But the very notion that it could be in the player's hands when its Story Now is a terrible failing of the whole technique. Now, I am certainly not accusing you of taking the former position on 3e, but it is amusing how ANYTHING can be argued against! The point is, I think its perfectly feasible to give players some credit. Maybe its also best to provide them with mechanics that don't tempt them to bend the game that way, as they are likely to be advocates of their characters and thus the temptation exists. I do firmly advocate for a system where 'creating a dramatically interesting character' and 'creating a mechanically useful character' are consistent goals. I'd say it points out that coherent games with rules centered on character exposition and definition are probably a good thing! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top