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What is *worldbuilding* for?
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<blockquote data-quote="pemerton" data-source="post: 7388786" data-attributes="member: 42582"><p>This is such a narrow conception of what a RPG might be about that it is hard to credit.</p><p></p><p>How important are equipment lists, or tallies of gold pieces, in Star Wars? The Seven Samurai? A Wizard of Earthsea? Gear is a narrative device; in a RPG it can be managed by any number of mechanics and/or narrative techniques.</p><p></p><p>No. Do you really not get it? You can have a single roll to see if the attack succeeds, which incorporates everything - does the shooter have ammunition? does the target duck? does the shot penetrate armour? etc.</p><p></p><p>It's doubly bizarre that you run the line you are running <em>as a D&D player</em>, because D&D has never separated out the question of <em>ducking</em> from the question of <em>armour penetration</em> (contrast, say, RuneQuest or Burning Wheel). Just as those processes <em>can </em>be distinguished in resolution mechanics, but don't have to be, so likewise the availability of ammunition does not have to be broken out.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7388786, member: 42582"] This is such a narrow conception of what a RPG might be about that it is hard to credit. How important are equipment lists, or tallies of gold pieces, in Star Wars? The Seven Samurai? A Wizard of Earthsea? Gear is a narrative device; in a RPG it can be managed by any number of mechanics and/or narrative techniques. No. Do you really not get it? You can have a single roll to see if the attack succeeds, which incorporates everything - does the shooter have ammunition? does the target duck? does the shot penetrate armour? etc. It's doubly bizarre that you run the line you are running [I]as a D&D player[/I], because D&D has never separated out the question of [I]ducking[/I] from the question of [I]armour penetration[/I] (contrast, say, RuneQuest or Burning Wheel). Just as those processes [I]can [/I]be distinguished in resolution mechanics, but don't have to be, so likewise the availability of ammunition does not have to be broken out. [/QUOTE]
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