Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7389428" data-attributes="member: 82106"><p>Honestly, JRRT's world building never impressed me in the slightest. Between the Declaration of the Doom of Mandos (which comes at almost the same time that the Sun and Moon first appear and thus the start of real timekeeping in the First Age) when the Noldor returned to ME and the Fall of Sauron at the end of the Third Age is something on the order of SIX THOUSAND YEARS, and yet only 3 human nations exist amongst the Dunedain in all this time, and they can trace their individual ancestries back all the way to men like Hurin and Turin (or at least their generation). Vast periods of time fill just the Third Age, 3000 years, in which basically NOTHING happens, society is in complete stasis. There's NOTHING realistic about the history of ME, nothing at all!</p><p></p><p>It has no realistic (or really any) economy, very little society (most areas are simply lawless wilds which seem to remain so throughout the entire period), a completely static technology, etc.</p><p></p><p>In fact it is the very AVOIDANCE of all of these things which gives ME its mythic abstract character. It is NOT really a living breathing world, its a sort of diorama. Its a bit like a train set, the trains go round and round, but nothing else ever changes. The Shire is the exception, and it is no coincidence that all the really humanized characters and details of everyday life are pretty much drawn from that one location. The Hobbit and LotR (some parts at least) are VERY different from the rest of Tolkien's mythic work, and required their own little reservation to inhabit. </p><p></p><p></p><p></p><p>All of this is great, but what is the common reality?</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7389428, member: 82106"] Honestly, JRRT's world building never impressed me in the slightest. Between the Declaration of the Doom of Mandos (which comes at almost the same time that the Sun and Moon first appear and thus the start of real timekeeping in the First Age) when the Noldor returned to ME and the Fall of Sauron at the end of the Third Age is something on the order of SIX THOUSAND YEARS, and yet only 3 human nations exist amongst the Dunedain in all this time, and they can trace their individual ancestries back all the way to men like Hurin and Turin (or at least their generation). Vast periods of time fill just the Third Age, 3000 years, in which basically NOTHING happens, society is in complete stasis. There's NOTHING realistic about the history of ME, nothing at all! It has no realistic (or really any) economy, very little society (most areas are simply lawless wilds which seem to remain so throughout the entire period), a completely static technology, etc. In fact it is the very AVOIDANCE of all of these things which gives ME its mythic abstract character. It is NOT really a living breathing world, its a sort of diorama. Its a bit like a train set, the trains go round and round, but nothing else ever changes. The Shire is the exception, and it is no coincidence that all the really humanized characters and details of everyday life are pretty much drawn from that one location. The Hobbit and LotR (some parts at least) are VERY different from the rest of Tolkien's mythic work, and required their own little reservation to inhabit. All of this is great, but what is the common reality? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is *worldbuilding* for?
Top