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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7391303" data-attributes="member: 23751"><p>Not relevant, though. And not true. It's not random, but neither is it pre-selected. It can still easily play out like it did in the books with my playstyle. No formal agenda or railroading is required to have the same result Pippin got. </p><p></p><p>Let's say the player of Pippin was in my game and wanted to meet the Steward. I would consider that Gandalf is with him and has tremendous influence and fame, as well as thinks highly of Hobbits. That makes it highly likely that it will happen. I might, depending on prior circumstances just allow it to happen with no roll. I might give it a very low DC, perhaps only failing on a 1. While there is some randomization involved, if the result is in doubt, the character still grows through those choices, not necessarily the results. And since even in Story Now there are rolls, the same argument applies to your style as well. Even with a formal agenda, it's still "random"(in quotes, because as I said above, I don't think it really is random) whether or not that growth will happen like it did in the books, or whether failure will happen.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7391303, member: 23751"] Not relevant, though. And not true. It's not random, but neither is it pre-selected. It can still easily play out like it did in the books with my playstyle. No formal agenda or railroading is required to have the same result Pippin got. Let's say the player of Pippin was in my game and wanted to meet the Steward. I would consider that Gandalf is with him and has tremendous influence and fame, as well as thinks highly of Hobbits. That makes it highly likely that it will happen. I might, depending on prior circumstances just allow it to happen with no roll. I might give it a very low DC, perhaps only failing on a 1. While there is some randomization involved, if the result is in doubt, the character still grows through those choices, not necessarily the results. And since even in Story Now there are rolls, the same argument applies to your style as well. Even with a formal agenda, it's still "random"(in quotes, because as I said above, I don't think it really is random) whether or not that growth will happen like it did in the books, or whether failure will happen. [/QUOTE]
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