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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7392361" data-attributes="member: 82106"><p>Exactly. This is non-controversial, we all agree that in your game SOMETHING will happen. The question is, "how will that thing address Pippin's player's agenda?" If its simply a question of chance as to whether the GM happens to frame a scene with Denethor, often simply due to it being pre-authored or not pre-authored, then there is simply some random chance that the player will be confronted with a situation where his agenda is addressed and his character's desire/belief is put to the test. It may or may not happen. The point we made way back when this particular exchange started was that it is MUCH more likely you will achieve a 'LotR-like' story-arc by playing directly to it in a 'go to the action' type of style. There are NO paths in Story Now where something analogous to the experience of Pippin in Minas Tirith will not happen. There are MANY such paths in other styles of play.</p><p></p><p></p><p>Exactly, again, same as above. The point still stands, in the absence of 'going to the action' of intentionally speaking to the dramatic elements nominated by the player, there's no sure way to achieve a dramatic story arc. Pippin's time in Minas Tirith is JUST as likely to be largely uneventful or to involve action that is unrelated to the character's central question. Loyalty vs Admiration may never come up at all! Pippin may never 'pay his debt' or it may simply be discharged in a relatively uneventful way which never brings into question just what it means to swear an oath to a man whose family member died for you. Pippin may well not grow at all.</p><p></p><p></p><p></p><p>But again, he could join the regular army, and be posted to some boring guard duty, or he could fail some checks or simply not have the requisite information needed to find Faramir, or it could even be IMPOSSIBLE to find Faramir due to his location having been pre-established as someplace inaccessible to Pippin. Truthfully, this is what you would EXPECT. Certainly if this was [MENTION=29398]Lanefan[/MENTION]'s style of play, as I understand it, this is exactly what would most likely happen. The world doesn't exist for you, PCs are nothing special, you rarely have any incredible opportunities because that's just not realistic. What does Pippin most likely learn? The taste of wormy army biscuits sounds like the most probable thing! lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7392361, member: 82106"] Exactly. This is non-controversial, we all agree that in your game SOMETHING will happen. The question is, "how will that thing address Pippin's player's agenda?" If its simply a question of chance as to whether the GM happens to frame a scene with Denethor, often simply due to it being pre-authored or not pre-authored, then there is simply some random chance that the player will be confronted with a situation where his agenda is addressed and his character's desire/belief is put to the test. It may or may not happen. The point we made way back when this particular exchange started was that it is MUCH more likely you will achieve a 'LotR-like' story-arc by playing directly to it in a 'go to the action' type of style. There are NO paths in Story Now where something analogous to the experience of Pippin in Minas Tirith will not happen. There are MANY such paths in other styles of play. Exactly, again, same as above. The point still stands, in the absence of 'going to the action' of intentionally speaking to the dramatic elements nominated by the player, there's no sure way to achieve a dramatic story arc. Pippin's time in Minas Tirith is JUST as likely to be largely uneventful or to involve action that is unrelated to the character's central question. Loyalty vs Admiration may never come up at all! Pippin may never 'pay his debt' or it may simply be discharged in a relatively uneventful way which never brings into question just what it means to swear an oath to a man whose family member died for you. Pippin may well not grow at all. But again, he could join the regular army, and be posted to some boring guard duty, or he could fail some checks or simply not have the requisite information needed to find Faramir, or it could even be IMPOSSIBLE to find Faramir due to his location having been pre-established as someplace inaccessible to Pippin. Truthfully, this is what you would EXPECT. Certainly if this was [MENTION=29398]Lanefan[/MENTION]'s style of play, as I understand it, this is exactly what would most likely happen. The world doesn't exist for you, PCs are nothing special, you rarely have any incredible opportunities because that's just not realistic. What does Pippin most likely learn? The taste of wormy army biscuits sounds like the most probable thing! lol. [/QUOTE]
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