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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7392483" data-attributes="member: 23751"><p>No, that's not the question at all. We are discussing character arcs, not agendas. The whole point of this is that agendas are not required for character arcs.</p><p></p><p></p><p></p><p>Again, no agenda need be present. The character in any game of D&D that abides by the social contract will have opportunities for character arcs/growth. There is no chance that it won't happen, since the DM is obligated to make the game fun, which means of interest to the players. That interest just doesn't need to be formalized the way it is in Story Now. Instead it happens more organically through game play.</p><p></p><p></p><p></p><p>No. The odds are the same in both styles. Story Now just goes about getting there differently is all. </p><p></p><p></p><p></p><p></p><p>Those arcs will happen every time in my game. They just happen more organically, rather than being something that the DM and players are always addressing every moment of the game.</p><p></p><p></p><p></p><p>No, that's not possible. The obligation placed on the DM to provide a fun game prevents that from happening.</p><p></p><p></p><p></p><p>I don't think so. I think it would just require more ingenuity on the part of the players. PCs are constantly going where they aren't supposed to be in order to talk to people and find things. That's part of the charm of RPGs. It wouldn't be impossible, but would probably require more than just a successful check of some sort.</p><p></p><p>This also misstates [MENTION=29398]Lanefan[/MENTION]'s position I think. While the world wouldn't owe the PCs anything, opportunities will knock all over the place as once again, the social contract requires the game to actually be enjoyable. If [MENTION=29398]Lanefan[/MENTION] failed in that he would lose his players.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7392483, member: 23751"] No, that's not the question at all. We are discussing character arcs, not agendas. The whole point of this is that agendas are not required for character arcs. Again, no agenda need be present. The character in any game of D&D that abides by the social contract will have opportunities for character arcs/growth. There is no chance that it won't happen, since the DM is obligated to make the game fun, which means of interest to the players. That interest just doesn't need to be formalized the way it is in Story Now. Instead it happens more organically through game play. No. The odds are the same in both styles. Story Now just goes about getting there differently is all. Those arcs will happen every time in my game. They just happen more organically, rather than being something that the DM and players are always addressing every moment of the game. No, that's not possible. The obligation placed on the DM to provide a fun game prevents that from happening. I don't think so. I think it would just require more ingenuity on the part of the players. PCs are constantly going where they aren't supposed to be in order to talk to people and find things. That's part of the charm of RPGs. It wouldn't be impossible, but would probably require more than just a successful check of some sort. This also misstates [MENTION=29398]Lanefan[/MENTION]'s position I think. While the world wouldn't owe the PCs anything, opportunities will knock all over the place as once again, the social contract requires the game to actually be enjoyable. If [MENTION=29398]Lanefan[/MENTION] failed in that he would lose his players. [/QUOTE]
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