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What is *worldbuilding* for?
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<blockquote data-quote="Lanefan" data-source="post: 7392596" data-attributes="member: 29398"><p>Two quick notes on this:</p><p></p><p>1. She wouldn't become an NPC by any means...she'd still be my character, only (I assume) a non-adventuring one.</p><p></p><p>2. This may all now be moot in any case, as she and her whole party might have just been wiped out - we all got hit by some effect, blacked out (no save), and collapsed: end of session. Since then the DM has already told us via email to get our backup PCs ready; and we're not sure if he's joking (it would be par for the course if he is) or serious.</p><p></p><p>There's a third, middle ground between these two - the DM provides hooks (a menu, to use your less-than-flattering term) and the players are free to either bite one or to do something else entirely. It would only be a hard-coded menu if "other" or "none of the above" wasn't an available option; but it always is, which in effect makes the 'menu' limitless.</p><p></p><p>Opportunities will knock, but that doesn't mean the PCs will answer the door - they're probably too busy looting the house they're in to notice the knocking anyway!</p><p></p><p>You guys keep quoting different bits of Eero to back your points, like two scholars of religion quoting different bits of the Bible (which can, if the right bits are taken out of context, be used to prove just about anything imaginable).</p><p></p><p>I'm not convinced Eero is all that much more learned in any of this than most of the rest of us; the main difference between he and us being that he put his thoughts together and stuck them up on a webpage for all to read.</p><p></p><p>Lan-"knock knock - who's there - opportunity - sorry, I gave at the office"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7392596, member: 29398"] Two quick notes on this: 1. She wouldn't become an NPC by any means...she'd still be my character, only (I assume) a non-adventuring one. 2. This may all now be moot in any case, as she and her whole party might have just been wiped out - we all got hit by some effect, blacked out (no save), and collapsed: end of session. Since then the DM has already told us via email to get our backup PCs ready; and we're not sure if he's joking (it would be par for the course if he is) or serious. There's a third, middle ground between these two - the DM provides hooks (a menu, to use your less-than-flattering term) and the players are free to either bite one or to do something else entirely. It would only be a hard-coded menu if "other" or "none of the above" wasn't an available option; but it always is, which in effect makes the 'menu' limitless. Opportunities will knock, but that doesn't mean the PCs will answer the door - they're probably too busy looting the house they're in to notice the knocking anyway! You guys keep quoting different bits of Eero to back your points, like two scholars of religion quoting different bits of the Bible (which can, if the right bits are taken out of context, be used to prove just about anything imaginable). I'm not convinced Eero is all that much more learned in any of this than most of the rest of us; the main difference between he and us being that he put his thoughts together and stuck them up on a webpage for all to read. Lan-"knock knock - who's there - opportunity - sorry, I gave at the office"-efan [/QUOTE]
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