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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7393342" data-attributes="member: 82106"><p>Right! I can go further. In my persistent D&D world EVERYTHING works by magical forces. Growth, life, death, decay, rain, sunshine, EVERYTHING is a magical process. This is actually, largely, how ancient people's (by which I mean virtually everyone who lived before c1600) saw the world, and a lot of people actually still do. But in Erithnoi it is literally how things ARE. When a disease strikes someone it is because of an evil influence, curse, or possibly a misdeed, maybe even simply a failure to perform proper magical rituals. </p><p></p><p>The Erth is simply a flat surface, which somehow (it was never canonically established how) exists metaphysically 'above' the Chaos, a sphere of brute physical existence and energy, filled with unordered material. There are spheres metaphysically 'above' the Erth, and they CAN be climbed up to! Flying for instance could allow you to reach various moons and then potentially to enter the 'Astral' spaces. These are however increasingly nonphysical and abstract domains, so its a little unclear what 'travel' within them actually MEANS (maybe you don't really physically go there at all, much like classic D&D's Astral Projection). </p><p></p><p>So, in this context what is gravity and how does it work? For convenience it works pretty much like real-world gravity at a local level, but it certainly isn't a universal force as [MENTION=42582]pemerton[/MENTION] describes (fairly accurately I would say). It would be wrong to draw conclusions about how it functions in the large from the small. For instance anything will fall back towards the Erth (IE down) but you can still alight on the surface of the Moon Palee and look up at the World!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7393342, member: 82106"] Right! I can go further. In my persistent D&D world EVERYTHING works by magical forces. Growth, life, death, decay, rain, sunshine, EVERYTHING is a magical process. This is actually, largely, how ancient people's (by which I mean virtually everyone who lived before c1600) saw the world, and a lot of people actually still do. But in Erithnoi it is literally how things ARE. When a disease strikes someone it is because of an evil influence, curse, or possibly a misdeed, maybe even simply a failure to perform proper magical rituals. The Erth is simply a flat surface, which somehow (it was never canonically established how) exists metaphysically 'above' the Chaos, a sphere of brute physical existence and energy, filled with unordered material. There are spheres metaphysically 'above' the Erth, and they CAN be climbed up to! Flying for instance could allow you to reach various moons and then potentially to enter the 'Astral' spaces. These are however increasingly nonphysical and abstract domains, so its a little unclear what 'travel' within them actually MEANS (maybe you don't really physically go there at all, much like classic D&D's Astral Projection). So, in this context what is gravity and how does it work? For convenience it works pretty much like real-world gravity at a local level, but it certainly isn't a universal force as [MENTION=42582]pemerton[/MENTION] describes (fairly accurately I would say). It would be wrong to draw conclusions about how it functions in the large from the small. For instance anything will fall back towards the Erth (IE down) but you can still alight on the surface of the Moon Palee and look up at the World! [/QUOTE]
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