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What is *worldbuilding* for?
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<blockquote data-quote="Lanefan" data-source="post: 7393506" data-attributes="member: 29398"><p>I think so. And it's area-effect in 2e (30x30') with no save; and the spell even calls out that it affects things already in the air if they pass through the area. And as you need to be at least 14th level to cast it that'll put my 10-minute duration to shame. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Even 2 minutes is enough time to fall a very long way. About 6300 meters (or 4-ish miles) in fact, using a free-fall calculator that assumes one is falling down not up and thus meeting increasing instead of decreasing resistance. And then the poor sods have to fall back down again...</p><p></p><p>Calculator is here...</p><p></p><p><a href="https://keisan.casio.com/exec/system/1231475371" target="_blank">https://keisan.casio.com/exec/system/1231475371</a></p><p></p><p>...if you want to play with it yourself. It doesn't let you enter the time fallen, only the distance; so I just kept entering distances until I got to one that gave a time result close to 120 seconds. 6300 meters takes about 119.98, which is close enough for me.</p><p></p><p>A 14-minute fall (840 seconds)? Now you're falling a little more than 45 km, or about 28 miles, by the calculator...it'd be more, of course, when you're falling up as after the first 5 miles or so there's much less air getting in your way. You're almost beyond the stratosphere at your highest point; and well above the ozone layer - so if the suffocation doesn't get you the radiation will, provided of course you haven't frozen solid yet. And then you still have to get back down and not burn to a crisp in the process...</p><p></p><p>In my own game I gave it a duration of 2 seconds: long enough to fall upward about 50'. I also kept the idea of it extending into the air...but noticed no other edition had ever thought about whether its effects extend into the ground; but as it's noted as going into the air it only makes sense it go the other way as well. And suddenly it's every bit worth being a 7th level spell. </p><p></p><p>Imagine casting this on a castle - for 2 seconds a large chunk of the place wants to fall upwards! Or on a ship at sea (preferably one you are not on!). Yeah, the possibilities are endless...</p><p></p><p>Oh; this thread was about world-<strong>building</strong>? Sorry, got confused - thought it was about world-destruction for a minute there...</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7393506, member: 29398"] I think so. And it's area-effect in 2e (30x30') with no save; and the spell even calls out that it affects things already in the air if they pass through the area. And as you need to be at least 14th level to cast it that'll put my 10-minute duration to shame. :) Even 2 minutes is enough time to fall a very long way. About 6300 meters (or 4-ish miles) in fact, using a free-fall calculator that assumes one is falling down not up and thus meeting increasing instead of decreasing resistance. And then the poor sods have to fall back down again... Calculator is here... [url]https://keisan.casio.com/exec/system/1231475371[/url] ...if you want to play with it yourself. It doesn't let you enter the time fallen, only the distance; so I just kept entering distances until I got to one that gave a time result close to 120 seconds. 6300 meters takes about 119.98, which is close enough for me. A 14-minute fall (840 seconds)? Now you're falling a little more than 45 km, or about 28 miles, by the calculator...it'd be more, of course, when you're falling up as after the first 5 miles or so there's much less air getting in your way. You're almost beyond the stratosphere at your highest point; and well above the ozone layer - so if the suffocation doesn't get you the radiation will, provided of course you haven't frozen solid yet. And then you still have to get back down and not burn to a crisp in the process... In my own game I gave it a duration of 2 seconds: long enough to fall upward about 50'. I also kept the idea of it extending into the air...but noticed no other edition had ever thought about whether its effects extend into the ground; but as it's noted as going into the air it only makes sense it go the other way as well. And suddenly it's every bit worth being a 7th level spell. Imagine casting this on a castle - for 2 seconds a large chunk of the place wants to fall upwards! Or on a ship at sea (preferably one you are not on!). Yeah, the possibilities are endless... Oh; this thread was about world-[B]building[/B]? Sorry, got confused - thought it was about world-destruction for a minute there... Lanefan [/QUOTE]
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