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What is *worldbuilding* for?
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<blockquote data-quote="gamerprinter" data-source="post: 7394317" data-attributes="member: 50895"><p>World building is half my fun in being a GM.</p><p></p><p>Well those of you who know me, know I created the Kaidan setting of Japanese Horror (PFRPG) so you know at least region down is how I built Kaidan (almost never creating entire </p><p>worlds), aside from being a pro freelance cartographer, but now that I'm also my own small publishing company mostly creating stuff for Starfinder compatible these days. Just released a book on optional starship and space station rules. Edward Moyer, a SF designer, wrote the book with a huge number of my deck plans (174 pages).</p><p></p><p>My next big project, I'll be the author, with Ed as primary designer, but since Kaidan is my IP, I'm doing a Kaidan 2.0 (or Kaidan 2000 years later) as Kaidan the Interstellar Empire of Japanese Horror, so feudal Japan as dark space opera. With some cyberpunk aspects, MegaCorps as great samurai houses, conquered planets of kappa, kitsune, koropokuru, hengeyokai, tengu, and adding a few new player races (oni, same-bito, etc.) on their own planets or moons. That's going to be fun, though.</p><p></p><p>So I'm going to be world-building 7 planets across several star system and an oort cloud with all the nuance required. I look forward to that project and product! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="gamerprinter, post: 7394317, member: 50895"] World building is half my fun in being a GM. Well those of you who know me, know I created the Kaidan setting of Japanese Horror (PFRPG) so you know at least region down is how I built Kaidan (almost never creating entire worlds), aside from being a pro freelance cartographer, but now that I'm also my own small publishing company mostly creating stuff for Starfinder compatible these days. Just released a book on optional starship and space station rules. Edward Moyer, a SF designer, wrote the book with a huge number of my deck plans (174 pages). My next big project, I'll be the author, with Ed as primary designer, but since Kaidan is my IP, I'm doing a Kaidan 2.0 (or Kaidan 2000 years later) as Kaidan the Interstellar Empire of Japanese Horror, so feudal Japan as dark space opera. With some cyberpunk aspects, MegaCorps as great samurai houses, conquered planets of kappa, kitsune, koropokuru, hengeyokai, tengu, and adding a few new player races (oni, same-bito, etc.) on their own planets or moons. That's going to be fun, though. So I'm going to be world-building 7 planets across several star system and an oort cloud with all the nuance required. I look forward to that project and product! ;) [/QUOTE]
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