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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7394480" data-attributes="member: 23751"><p>Correct. If the know the orcs are in the next room and plan out the attack, they are not winging it by attacking the orcs. If the orcs jump them and they just swing in response, they are winging it with the attack. An attack can be winging it or not, even if it's an action.</p><p></p><p>The definition of winging it. "To wing it is an idiom that means to improvise,<strong> to do something without proper preparation or time to rehearse</strong>." I see no reason that actions cannot meet that definition.</p><p></p><p> Not trying to find a secret door. Creating a secret door. </p><p></p><p></p><p>I think that if the player did not have the power to buy potions, he probably wouldn't have created that ability in the cultists, although knowing where to buy potions in the future is helpful. Second, authoring a solution isn't relevant to what I'm claiming. Solution or not, it's still a heuristic authoring of backstory.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7394480, member: 23751"] Correct. If the know the orcs are in the next room and plan out the attack, they are not winging it by attacking the orcs. If the orcs jump them and they just swing in response, they are winging it with the attack. An attack can be winging it or not, even if it's an action. The definition of winging it. "To wing it is an idiom that means to improvise,[B] to do something without proper preparation or time to rehearse[/B]." I see no reason that actions cannot meet that definition. Not trying to find a secret door. Creating a secret door. I think that if the player did not have the power to buy potions, he probably wouldn't have created that ability in the cultists, although knowing where to buy potions in the future is helpful. Second, authoring a solution isn't relevant to what I'm claiming. Solution or not, it's still a heuristic authoring of backstory. [/QUOTE]
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