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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7395937" data-attributes="member: 23751"><p>Since I never once argued any of those things, the only thing you made clear with that is...</p><p></p><p>4 (Pemerton) Deliberately misstates arguments to evade responding to what I'm really saying.......................again.</p><p></p><p></p><p></p><p>The above analysis has more fiction in it than most D&D games. I mean, good grief man! You've completely fabricated some insanity where I've argued that the secret door is created in real life.</p><p></p><p></p><p></p><p>This is about the method used and you know it. The PCs finding what's already there vs. the player creating those things in the game through PC actions.</p><p></p><p></p><p></p><p>Declaring actions like "I search for a secret door" is the character trying to find a way out, yes. That's not the issue, though. The player creating that secret door in the game with a successful search is the issue. Not the declaration, but again, you knew that before you typed that sentence.</p><p></p><p></p><p></p><p>Close. I don't always require a die roll. If the PCs go into the kitchen of the inn and tell me that they are looking for bread, I'm just going to tell them that they find some. There's going to be bread there, and it's not going to be hard enough to find to put the issue into doubt. </p><p></p><p></p><p></p><p>I understand the method used to create the secret door. Every wall basically has schrodinger's secret door in it. It both has and doesn't have a secret door in it until a PC succeeds or fails at a roll to find a secret door there, then the existence of the secret door in that wall is decided.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7395937, member: 23751"] Since I never once argued any of those things, the only thing you made clear with that is... 4 (Pemerton) Deliberately misstates arguments to evade responding to what I'm really saying.......................again. The above analysis has more fiction in it than most D&D games. I mean, good grief man! You've completely fabricated some insanity where I've argued that the secret door is created in real life. This is about the method used and you know it. The PCs finding what's already there vs. the player creating those things in the game through PC actions. Declaring actions like "I search for a secret door" is the character trying to find a way out, yes. That's not the issue, though. The player creating that secret door in the game with a successful search is the issue. Not the declaration, but again, you knew that before you typed that sentence. Close. I don't always require a die roll. If the PCs go into the kitchen of the inn and tell me that they are looking for bread, I'm just going to tell them that they find some. There's going to be bread there, and it's not going to be hard enough to find to put the issue into doubt. I understand the method used to create the secret door. Every wall basically has schrodinger's secret door in it. It both has and doesn't have a secret door in it until a PC succeeds or fails at a roll to find a secret door there, then the existence of the secret door in that wall is decided. [/QUOTE]
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