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What is *worldbuilding* for?
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<blockquote data-quote="Lanefan" data-source="post: 7396129" data-attributes="member: 29398"><p>Well put.</p><p></p><p>I only care about backstory within the fiction, for these purposes; and how (and by who) it got there or gets there.</p><p></p><p>I not only think that you can, but that you must; as the fiction that results (and how it becomes what it is) is a direct result of the RPG techniques applied; with those techniques in some cases being forced by the particular game system in use.</p><p></p><p>My disagreement with story-now and its ilk is primarily with a) the means by which the fiction becomes what it is, and b) the unavoidable (and unacceptable) inconsistencies that will inevitably result from 'a' which will then ruin further play at the table.</p><p></p><p>So what you're saying is that Eero doesn't use the term 'backstory' the same as any reasonable person familiar with RPGs would use it; i.e. to mean <strong>the backstory internal to the game-world that got the fiction to the state it's in at the time the PCs interact with it</strong>?</p><p></p><p>That would explain some of the confusion, to be sure.</p><p></p><p>If so, the blame's on him for said confusion as he's the one changing definitions, not on us for simply reading and analyzing what he wrote.</p><p></p><p>Lan-"never mind searching for a secret door, I'm searching for Schroedinger; and if I find him he can bloody well roll for initiative!"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7396129, member: 29398"] Well put. I only care about backstory within the fiction, for these purposes; and how (and by who) it got there or gets there. I not only think that you can, but that you must; as the fiction that results (and how it becomes what it is) is a direct result of the RPG techniques applied; with those techniques in some cases being forced by the particular game system in use. My disagreement with story-now and its ilk is primarily with a) the means by which the fiction becomes what it is, and b) the unavoidable (and unacceptable) inconsistencies that will inevitably result from 'a' which will then ruin further play at the table. So what you're saying is that Eero doesn't use the term 'backstory' the same as any reasonable person familiar with RPGs would use it; i.e. to mean [B]the backstory internal to the game-world that got the fiction to the state it's in at the time the PCs interact with it[/B]? That would explain some of the confusion, to be sure. If so, the blame's on him for said confusion as he's the one changing definitions, not on us for simply reading and analyzing what he wrote. Lan-"never mind searching for a secret door, I'm searching for Schroedinger; and if I find him he can bloody well roll for initiative!"-efan [/QUOTE]
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