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What is *worldbuilding* for?
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<blockquote data-quote="Bedrockgames" data-source="post: 7407289" data-attributes="member: 85555"><p>This is a ludicrous argument. You are going from a real world obstruction to the act of putting someone in jail and equating them. I think what is going on here is there is a huge split in how people use the term player agency. It isn't a product of some fundamental misunderstanding on the other poster's part. It is simply a product of people playing an conceptualizing the game differently and through different metaphors. Some people by player agency seem to mean something like their freedom to create in the story and setting. Others seem to mean their freedom to have their character explore a setting freely. Either way, what it seems like is going on is the term itself is being used as a proxy to advance a play style preference. Clearly you guys have different preferences. Only an autocrat would assume that means either of you fundamentally misunderstand roleplaying or having fun, agency, etc. Basically one meaning is about the player, the other about the player character. Terms like this are hard to control and change when they get into general use. I'd say, the better thing to do is just ask someone what they mean when they use a word if there is disagreement over the meaning. Debates over gaming terminology like this, lead us to miss the forest from the trees and almost always seem to take us pretty far from real table considerations.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7407289, member: 85555"] This is a ludicrous argument. You are going from a real world obstruction to the act of putting someone in jail and equating them. I think what is going on here is there is a huge split in how people use the term player agency. It isn't a product of some fundamental misunderstanding on the other poster's part. It is simply a product of people playing an conceptualizing the game differently and through different metaphors. Some people by player agency seem to mean something like their freedom to create in the story and setting. Others seem to mean their freedom to have their character explore a setting freely. Either way, what it seems like is going on is the term itself is being used as a proxy to advance a play style preference. Clearly you guys have different preferences. Only an autocrat would assume that means either of you fundamentally misunderstand roleplaying or having fun, agency, etc. Basically one meaning is about the player, the other about the player character. Terms like this are hard to control and change when they get into general use. I'd say, the better thing to do is just ask someone what they mean when they use a word if there is disagreement over the meaning. Debates over gaming terminology like this, lead us to miss the forest from the trees and almost always seem to take us pretty far from real table considerations. [/QUOTE]
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