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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7407560" data-attributes="member: 23751"><p>So what. All that means is that it's not your style of play. It doesn't make it a railroad, and it doesn't remove player agency.</p><p></p><p></p><p></p><p>The two instances directly equate. If not knowing about something in real life doesn't negate my personal agency when acting, not knowing about something in a game doesn't remove my player agency when I have my PC take an action. </p><p></p><p></p><p></p><p>Again...</p><p></p><p>So what. All that means is that it's not your style of play. It doesn't make it a railroad, and it doesn't remove player agency.</p><p></p><p></p><p></p><p>No it doesn't. Their player agency is completely unimpeded since their character is free to act however the player wishes. It only impedes YOUR PLAYSTYLE and nothing more.</p><p></p><p></p><p></p><p>I completely get that you are talking about your redefinition(which really just redefines agency to mean "my playstyle"). So if I were to accept that there are two definitions, then player agency in my game is completely unimpeded since I am not using your definition. If your definition is wrong, then player agency in my game is completely unimpeded. Either way player agency in my game is completely unimpeded.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7407560, member: 23751"] So what. All that means is that it's not your style of play. It doesn't make it a railroad, and it doesn't remove player agency. The two instances directly equate. If not knowing about something in real life doesn't negate my personal agency when acting, not knowing about something in a game doesn't remove my player agency when I have my PC take an action. Again... So what. All that means is that it's not your style of play. It doesn't make it a railroad, and it doesn't remove player agency. No it doesn't. Their player agency is completely unimpeded since their character is free to act however the player wishes. It only impedes YOUR PLAYSTYLE and nothing more. I completely get that you are talking about your redefinition(which really just redefines agency to mean "my playstyle"). So if I were to accept that there are two definitions, then player agency in my game is completely unimpeded since I am not using your definition. If your definition is wrong, then player agency in my game is completely unimpeded. Either way player agency in my game is completely unimpeded. [/QUOTE]
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