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What is *worldbuilding* for?
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<blockquote data-quote="Bedrockgames" data-source="post: 7409844" data-attributes="member: 85555"><p>I don't know what occurred in the thread, and again, no interest in delving into a 200+ page thread. Nor am I interested in taking anyone's word on what happened (whether it is you Max or Pemerton). But I will say, even if he did define it well, I have seen most people use it to mean something other than what he seems to be saying. I can see how an argument around what agency means would develop. </p><p></p><p>I don't think your accurately describing Max's definition though. He offers a definition, I offer a definition (of how we see it used). I thought my definition was perfectly workable. It may not be how Pemerton plays or uses the term, and that is fine, but it isn't just me describing any amount of roleplaying. For us agency is about letting the players explore freely. For us it doesn't mean the setting has to respond to their wishes though. For us it is a session without railroads or similar constraints, where the GM reasonably considers any action we take or any direction we go, and will respond in a way that is sensible and probably exciting. You guys seem to think that is isn't real freedom for some reason (at least that is the impression I am getting). Gaming is pretty balkanized so people come into discussions using the same terms differently. And it isn't like I haven' been in these conversations before. There is a clique here that uses a lot of GNS terminology. But that terminology isn't widely embraced and even when it is, it often has taken on drastically different meaning from how it was used at the forge and places like it.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7409844, member: 85555"] I don't know what occurred in the thread, and again, no interest in delving into a 200+ page thread. Nor am I interested in taking anyone's word on what happened (whether it is you Max or Pemerton). But I will say, even if he did define it well, I have seen most people use it to mean something other than what he seems to be saying. I can see how an argument around what agency means would develop. I don't think your accurately describing Max's definition though. He offers a definition, I offer a definition (of how we see it used). I thought my definition was perfectly workable. It may not be how Pemerton plays or uses the term, and that is fine, but it isn't just me describing any amount of roleplaying. For us agency is about letting the players explore freely. For us it doesn't mean the setting has to respond to their wishes though. For us it is a session without railroads or similar constraints, where the GM reasonably considers any action we take or any direction we go, and will respond in a way that is sensible and probably exciting. You guys seem to think that is isn't real freedom for some reason (at least that is the impression I am getting). Gaming is pretty balkanized so people come into discussions using the same terms differently. And it isn't like I haven' been in these conversations before. There is a clique here that uses a lot of GNS terminology. But that terminology isn't widely embraced and even when it is, it often has taken on drastically different meaning from how it was used at the forge and places like it. [/QUOTE]
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