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What is *worldbuilding* for?
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<blockquote data-quote="Maxperson" data-source="post: 7412298" data-attributes="member: 23751"><p>So much wrong with this post. Let's see...</p><p></p><p>Your very first statement is wrong. First wrong thing about the first statement. We aren't detractors of Story Now, the reverse is actually true with the Story Now people continually presenting their way as superior. We just say that it's not for us. Second wrong thing with the first statement. Our players do have input into the fiction. They just have a different method of input into the fiction.</p><p></p><p>Second, you don't get to re-define agency and then tell us we have less of it. If you re-define it, that definition only applies to YOU. Our agency remains at 100%, as does yours presumably. That makes the agencies equal in the ONLY way to compare them. You can't say one style more or less, because we don't have numbers for each aspect of either type of agency.</p><p></p><p>Third, you can let players have control over the fiction without getting into Story Now at all. If my players suddenly tell me that they are going to head north and set one of their number up as the chief of the northern barbarians, the players are dictating the fiction, but in a manner consistent with the traditional style of play. They have chosen the direction and content of the fiction, but without using player powers to create things in the game via Story Now techniques. They did it entirely within the fiction of the game.</p><p></p><p>Fourth, we aren't arguing that Story Now has less agency. It's at an equal 100%.</p><p></p><p>You should stop listening to the Story Now people, and start listening to what we are actually saying. The Story Now people have continuously misrepresented our arguments and playstyle.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7412298, member: 23751"] So much wrong with this post. Let's see... Your very first statement is wrong. First wrong thing about the first statement. We aren't detractors of Story Now, the reverse is actually true with the Story Now people continually presenting their way as superior. We just say that it's not for us. Second wrong thing with the first statement. Our players do have input into the fiction. They just have a different method of input into the fiction. Second, you don't get to re-define agency and then tell us we have less of it. If you re-define it, that definition only applies to YOU. Our agency remains at 100%, as does yours presumably. That makes the agencies equal in the ONLY way to compare them. You can't say one style more or less, because we don't have numbers for each aspect of either type of agency. Third, you can let players have control over the fiction without getting into Story Now at all. If my players suddenly tell me that they are going to head north and set one of their number up as the chief of the northern barbarians, the players are dictating the fiction, but in a manner consistent with the traditional style of play. They have chosen the direction and content of the fiction, but without using player powers to create things in the game via Story Now techniques. They did it entirely within the fiction of the game. Fourth, we aren't arguing that Story Now has less agency. It's at an equal 100%. You should stop listening to the Story Now people, and start listening to what we are actually saying. The Story Now people have continuously misrepresented our arguments and playstyle. [/QUOTE]
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